China
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- All [30]
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- The IAP Inspector [1]
- Special Report [2]
- Week that was [2]
- Mobile Mavens [4]
- The Charticle [6]
- Chart of the Week [11]
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Interview
Jul 8th, 2021
Why NetEase believes Frostpunk is different to every other game on the market
NetEase producer Chao Luo on bringing the PC giant to mobile
Interview
Jun 9th, 2021
Supercell's secret for growing Brawl Stars to a $1 billion success
"We hit our all-time daily active user record just a few months ago!"
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Interview
Jan 20th, 2021
How Stacky Dash utilised TikTok to achieve 100,000 downloads a day
"The biggest challenge is acknowledging that success is the exception and failure is the norm"
as
Interview
Nov 18th, 2020
"The future of remote work is going to be hybrid," says Yodo1 AI team leader Christopher Dossman
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Interview
Sep 29th, 2020
How a last-minute university course switch lead Tom Van Dam to ByteDance and China
as
Interview
Sep 8th, 2020
Remote Working: Yoozoo narrative director Dylan Cole on the lessons the US can learn from China
"It's no secret that US work culture chews people up - especially in the games industry"
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Interview
Apr 13th, 2020
Jobs in Games: How China convinced Yodo1 business manager Marina Espin to join the industry
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Interview
Jan 16th, 2020
Tencent's TiMi Studios discuss Call of Duty: Mobile, Pokémon partnership, and 2020 trends
"It is not our first cooperation with Activision and won't be the last"
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Interview
Dec 24th, 2019
Ambitious Chinese publisher YOOZOO on its relentless vision for global success
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Interview
Apr 1st, 2019
Why NetEase is shooting up battle royale with stylish, team-based title Disorder
as
Interview
Jan 13th, 2019
Speaker Spotlight: NetEase VP Ken Li to discuss publishing in China at PGC London
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd