China
Article Types
- All [30]
- Regulars [1]
- Profile [1]
- List [1]
- Hot Five [1]
- The IAP Inspector [1]
- Special Report [2]
- Week that was [2]
- Mobile Mavens [4]
- The Charticle [6]
- Chart of the Week [11]
News
Nov 3rd, 2020
Discover how to break into China's app market with the Huawei Developer Webinar on November 9th
Comment & Opinion
Oct 27th, 2020
An analysis of Genshin Impact’s mobile success and how it could grow even bigger
Kalle and Erno from Gamerefinery dig into the global RPG sensation
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News
Oct 26th, 2020
Game streaming revenues in China set to skyrocket to $4.5bn following platform merger
Huya and DouYu's merger agreement will create a streaming behemoth
News
Oct 23rd, 2020
This Week in Asia: Dragalia Lost nears $150m global revenue and Honor of Kings is September's top earning title
Keep up to date with the hottest stories and developments from Asia
News
Oct 22nd, 2020
Yodo1’s guide to publishing your mobile game in China, part 1: ISBN, copyright, and taxes
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News
Oct 16th, 2020
This Week in Asia: Huya and DouYu merger, Com2uS acquisition and Pakistan's TikTok block
Our roundup of the latest news and updates from Asian territories
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News
Oct 9th, 2020
This Week in Asia: Genshin Impact generates $60m in revenue while Voodoo preps to launch titles in China
News
Oct 8th, 2020
Genshin Impact prohibits players from saying "Taiwan" and "Hong Kong" via in-game chat
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Data & Research
Oct 6th, 2020
Tencent's Chinese iOS game revenue drops $125 million as Lingxi and Lilith see strong growth
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News
Oct 6th, 2020
Genshin Impact's early popularity explodes to 23 million downloads in first week
Number one title across 74 countries on iOS and 33 on Google Play