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The questions all indies should ask themselves when deciding to work with a publisher

Twelve Squared Consulting's Jeremy Gross gives his insight

The questions all indies should ask themselves when deciding to work with a publisher

At Pocket Gamer Connects Helsinki 2016, Jeremy Gross, Principal Consultant for Mobile at Twelve Squared Consulting, gave a talk on the questions indies should ask themselves on whether to self-publish or work with a publisher.

He started by suggesting developers ask what their goals are with regards to how well their game will perform, as publishers may expect more than developers and stop helping as much if it doesn't meet their expectations.

Funding and monetisation

He then moved on to the topic of funding, saying the developers need to ask if they can afford to release a game themselves, and pointed out that "there are publishers that will never be involved in funding".

He also touched on the expertise that publishers can offer, including on how to monetise your game in such a way that you don't end up closing down after just one release.

You can see all our videos from Pocket Gamer Connects Helsinki 2016 in this YouTube playlist.

Pocket Gamer Connects returns to London on January 16th and 17th. You can find details about the event and book your tickets here.


Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.