Week that was

Brand power a shortcut to success, Asian smartphone game revenue doubles, and is iPad in danger?

The past 7 days in bite-sized portions

Brand power a shortcut to success, Asian smartphone game revenue doubles, and is iPad in danger?

There's no such thing as a dull week in the games industry, and every seven days a fresh news cycle begins that promises delight and controversy in equal measure. 

This week saw BAFTA implore developers to submit their game for an award at the upcoming British Academy Game Awards. Meanwhile, Asian mobile game revenue doubled in Asia thanks to the great Japanese smartphone switch. 

Honing in on the east, David McCarthy explained how developers can crack Asia without relying on localisation, while Finnish smartphone manufacturer Jolla struck up a deal with 3 to distribute its Sailfish powered handsets in the major Asian territories.

As always, there's more news where that came from, which is exactly why you should catch up on what you've missed by tucking into our delectable Week that Was. Go ahead, it's on the house. 

Industry Voices

Monetisation

  • New mobile virtual operator Snail Games disrupted the Chinese market by zero-rating game downloads.
  • PocketGamer.biz asked whether indie bundles can survive in a mobile market dominated by F2P
  • We found out if King's latest game, Pyramid Solitaire Saga, has the potential to hit a home run

User acquisition, retention, and discovery

Tools & Platforms

 Funding, acquisitions, personnel and shutterings


What do you call someone who has an unhealthy obsession with video games and Sean Bean? That'd be a 'Chris Kerr'. Chris is one of those deluded souls who actually believes that one day Sean Bean will survive a movie. Poor guy.