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Stuart Dredge
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)
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 [EDITORIAL ON POCKETGAMER.BIZ]
Player X talks Zed, App Store, and operator game portal outsourcing  
[PG.Biz - Interview]
03 August
Tony Pearce on 'master service content provider' plans

Mplayit launches Facebook discovery app for iPhone games  
[PG.Biz - News]
31 July
iPhone Arcade beta serving up YouTube demos

HandyGames launches games channels for 3 Austria  
[PG.Biz - News]
30 July
Monthly subscription for mobile online games

Why Facebook matters for mobile games  
[PG.Biz - Feature]
29 July
Marketing and cross-platform connectivity, in short

Gedda-Headz launching mobile social music game  
[PG.Biz - News]
29 July
Oh, and collectible toys are involved too

Some thoughts on digital distribution and gaming (Pt. 2)  
[PG.Biz - Feature]
28 July
Riding the NOW zeitgeist. Or something.

Booyah Society blends social iPhone gaming with real life  
[PG.Biz - News]
27 July
Former Blizzard staff take new mobile direction

Some thoughts on digital distribution and gaming (Pt. 1)  
[PG.Biz - Feature]
27 July
Where do we go from here?

Digital Chocolate tops PocketGamer.biz Quality Index for Q2 2009  
[PG.Biz - Research]
27 July
And Gish Mobile takes best game accolade

Fishlabs reveals Waterslide Extreme iPhone stats  
[PG.Biz - News]
27 July
Essential reading

54% of iPhone and iPod touch users are in the US  
[PG.Biz - News]
23 July
So says AdMob, anyway

Scoreloop to support Unity platform with connected features  
[PG.Biz - News]
22 July
3D meets connectivity

Apple looking to improve App Store discovery process  
[PG.Biz - Feature]
22 July
Offsetting the

AGON Online passes the 200 developers milestone  
[PG.Biz - News]
22 July
Connected iPhone gaming platform has competition, though

Apple reveals iPhone-tastic Q2 financial results  
[PG.Biz - News]
21 July
5.2 million iPhones, but iPod sales down

Puzzle Quest for iPhone to get OpenFeint community features  
[PG.Biz - News]
21 July
First to use new OpenFeint: Studio service

Real Racing was the best iPhone game of Q2 2009  
[PG.Biz - Research]
21 July
So says our latest iPhone Quality Index

I-play tops PocketGamer.biz iPhone Quality Index for Q2 2009  
[PG.Biz - Research]
21 July
Gameloft pushed down to fifth place in our review scores aggregator

Flurry: 'Brands want mobile app analytics'  
[PG.Biz - Interview]
20 July
Hence its new channel partner program

Behind the scenes at social games firm Zynga  
[PG.Biz - News]
17 July
Corporate vid hits YouTube

VSC: 'iPhone apps need 360 marketing approach'  
[PG.Biz - Interview]
17 July
Explaining the reasoning behind AppLaunchPR

VSC launches dedicated PR service for mobile apps  
[PG.Biz - News]
15 July
iPhone, BlackBerry, Android and other platforms

Sony gears up to challenge Apple for indie games developers  
[PG.Biz - Feature]
15 July
Game on for the handheld digital wars!

OpenFeint tops 1m players; goes free for indie iPhone developers  
[PG.Biz - News]
14 July
The battle to be the Xbox Live for iPhone is on!

Google on Android: 'It's a numbers game'  
[PG.Biz - News]
13 July
In it for the long haul, but what about Chrome?

Fishlabs boss expresses frustration with Greystripe  
[PG.Biz - News]
10 July
It's all about Ad Fill

Scoreloop launches iPhone community platform  
[PG.Biz - News]
09 July
Pushing on from pure challenges

Glu boss Greg Ballard to step down  
[PG.Biz - News]
09 July
As soon as a successor is found

Analysing the App Store Paid Games chart  
[PG.Biz - Feature]
09 July
99-cent titles not (quite) as dominant as you'd think

BlackBerry App World now has 2,000 apps  
[PG.Biz - News]
08 July
RIM is