January 3, 2024 Crystal Ball Time Games industry predictions for 2024: Big games will get bigger, M&A will start to scale back, and third-party app stores The Mobile Mavens gaze into the crystal ball to share their thoughts and expectations for the year ahead
January 2, 2024 New Year's Resolutions Mobile Mavens' New Year's resolutions for 2024 part two: Giving back, supporting those hit by layoffs, and not repeating past mistakes The Mobile Mavens share their ambitions for the coming year
December 29, 2023 Game Of The Year Mobile Mavens' mobile games of the year 2023: Monopoly GO, Street Fighter Dual, Honkai: Star Rail, and more The Mobile Mavens share the best mobile games they've played this year
December 21, 2023 Industry Trends Mobile Mavens on the biggest games industry trends of 2023: "This has been the single hardest year in games I think I have seen in my career" The big names in the industry tell us what they thought the biggest stories of the year were
December 20, 2023 Highs And Lows Mobile Mavens' highlights and lowlights of 2023: "Snatching victory from the jaws of defeat" The big names in the industry tell us how a challenging year in the industry went for them and their business.
September 19, 2022 Industry Thoughts Christopher Kassulke "We want to develop great games, we want to tell stories with our games.” CEO of Handy Games Christopher Kassulke speaks on NFTs and the idea of a metaverse
October 26, 2018 Overworked How can we tackle the games industry's crunch problem? The Mobile Mavens have their say on working conditions
August 10, 2018 Is It Worth It? Is it time for the App Store and Google Play to ditch the 70/30 revenue split? The mobile mavens offer their opinions
December 29, 2017 Best Of The Best Mobile Mavens' Games of the Year 2017 The big names in the industry tell us their top mobile games of 2017
August 21, 2017 The New Hotness HandyGames CEO Christopher Kassulke on chasing "the new hotness" Why developers need to jump on the latest technology ASAP
July 14, 2017 Mobile Mavens Mobile Mavens: Is there an opportunity for smartphones to build on the Nintendo Switch model? Following recent investments, we ask the experts for their view
April 4, 2017 Mobile Mavens Why does Clash Royale have no worthy competition? A year on, why has there been no challenger for the Clash Royale crown?
February 24, 2017 Gdc Tips Tips and tricks on how to survive and make the most out of GDC 2017 The mobile mavens offer their advice from years of experience at the event
November 22, 2016 Mobile Mavens What do mobile developers think of Super Mario Run's premium $9.99 price? Is Nintendo jumping too high with the cost?
October 11, 2016 Mobile Mavens Mobile games industry experts react to Google Pixel and Daydream View VR Mobile Mavens react to Google's announcements
August 30, 2016 E3 On Borrowed Time? Updated with post-Gamescom impressions: Mobile Mavens discusss Gamescom's B2B-meets-consumer approach Mobile Mavens discuss the ideal trade show
July 12, 2016 Mobile Mavens Does Pokemon GO's success validate Nintendo's approach to mobile games? Mobile games industry reacts to the location-based smash
June 7, 2016 Consolidation Mobile Mavens discuss Vivendi's risky Gameloft acquisition And will it be a good thing for either party?
May 25, 2016 Mobile Mavens Can Google's Daydream accelerate a slow-to-start 'year of VR'? Are the Mobile Mavens Daydream believers, or wide awake?
April 12, 2016 Hello World What do the Mobile Mavens think of Nintendo's mobile debut Miitomo? Mario or Luigi?
March 16, 2016 10 In 10 10 years of Pocket Gamer: Christopher Kassulke on being one of the first to put GPS into mobile games 10 questions, 10 answers, 10 years
March 10, 2016 Time Flies 10 years of Pocket Gamer: Mobile Mavens discuss where we've all come from Remembering a decade of mobile gaming
November 4, 2015 What's Next? Mobile Mavens debate the value of the deal and the future of mobile games in the Activision Blizzard King era Big boys at play
November 2, 2015 Hello World What does Miitomo tell us about Nintendo's mobile strategy? Mobile Mavens on Nintendo's first pass
October 23, 2015 Sharing Does the Vivendi-proposed Gameloft-Ubisoft merger make sense? Our Mavens talk triple French
October 7, 2015 Maturing? Can Subway Surfers' 1 billion downloads ever be repeated? Mobile Mavens celebrate success
June 22, 2015 Time To Judge Two months on, our Wearable Mavens debate if Apple Watch has a killer app? Or does lack of battery life trump all
June 19, 2015 App Store Explosion What can the mobile games industry learn from Fallout Shelter's success? Mavens debate a perfect storm and ability to sustain
May 21, 2015 Slow To Market Can those old dinosaurs Nintendo, Konami and Square Enix disrupt the mobile games market? Mobile Mavens discuss the third wave
May 18, 2015 Slow Start Why Apple Watch won't hit its stride until Q4 2015 Our Wearable Mavens discuss the first three weeks
May 12, 2015 Vr Dawning Is the 12-month wait for Oculus Rift a disaster or an opportunity for VR? The Mavens debate when virtual reality will dawn
March 30, 2015 Present Tense Is the mobile games industry now mature? Mobile Mavens consider the case for future disruption
March 17, 2015 It's Me Mario! How will Nintendo's beloved franchises go F2P? Mobile Mavens debate Nintendo's entry to mobile games
March 11, 2015 Sending A Message Burberry, Lamborghini, Hairdressers... It's the $10,000 Apple Watch question How bling our the Mobile Mavens?
February 25, 2015 More Or Fewer Does the quality of a game trump the quantity of games? Our Mavens get feisty over the way ahead
February 9, 2015 The Road Ahead What advice would you give a F2P developer without $500,000 for UA? Our Mavens debate broken app stores, crippling UA costs and a misguided bar for success
January 21, 2015 Mobile Mavens [Updated] Mobile Mavens on their hopes and fears for 2015 From smartwatches and YouTubers to UA, clones and HTML5
December 22, 2014 Mobile Mavens 2014 in Review: Mavens on Flappy Bird, fetishisation of the underdog, regulation, end of the gold rush, and moving beyond mobile Future trends from the remembrance of things past
December 15, 2014 Wearables Mavens 2015 will define whether it's boom or bust for wearables and VR Where are we with wearables, and how real is virtual reality?
November 13, 2014 Interview Handy Games on why it's backing smartwatch gaming not VR Walk around to gain in-game energy
November 11, 2014 Mobile Gaming Mavens Why mobile games have no future on your TV screen Industry luminaries talk Apple, Google and Amazon's assault on your TV
October 15, 2014 Vlambeer, Inkle and Fireproof to star on Pocket Gamer Connects Indie Track Big names to give advice on how they're staying alive in mobile gaming
October 6, 2014 Mobile Mavens Nine's not fine, so is Microsoft onto a winner with Windows 10? An OS for all devices, or a Microsoft mess up?
September 15, 2014 Mobile Mavens Should game developers have their eyes on Apple Watch? Or is Apple once again leading from the rear?
September 9, 2014 Mobile Mavens Where next for user acquisition? A powerful tool or a rich man's toy?
August 29, 2014 Mobile Mavens Primed with a Twitch: Will Amazon ever be a serious gaming company? Our Mavens go Prime
August 26, 2014 Interview HandyGames' CEO on why he's looking to take a leading role in the world of wearables A goldmine in the making?
August 18, 2014 Mobile Mavens Our Mavens ponder whether King will 'do a Zynga?' Or can it sustain 'peak' Candy Crush Saga?
August 11, 2014 Mobile Mavens Blue-sky thinking: What's the future of mobile games? Time for our Mavens to tell us what's next
June 23, 2014 Mobile Mavens To 3D or not to 3D: Amazon's Fire phone struggles to ignite developers Our experts give their take