Creatives Ico Partners' Fanny Moreaux on what makes creative partnerships key to an authentic campaign
Genshin's First-ever Exhibition Genshin Impact hosts its first art exhibition with life-size characters
June 24, 2022 Tech Scaler Stepico announces acquisition of game art studio Inkration Stepico brings together 200+ specialists in various fields focused on large-scale projects with the highest production values
March 11, 2022 Four Years Of Fun Honkai Impact 3rd artwork exhibition celebrates four years of global launch Will visit locations worldwide, including Berlin, New York, and San Paolo
March 4, 2022 Nft Nod Tribe Gaming to launch limited edition NFTs with unique perks All money raised will go to Quest to Conquer Cancer initiative
January 21, 2022 Part Of The Crew Bandai Namco Mobile brings on former Brawl Stars artist Paul Chambers Will focus on the creation of new F2P IP
August 17, 2021 Poc In Mobile "I can't even think of one black game director off the top of my head, so there is an issue" Nitrome's Markus Heinel discusses tools of the trade
April 21, 2021 Pgc Digital #6 PGC Digital: Top tips to improve the performance of game artists "Do not offer the illusion of offering a choice and then take it away"
April 2, 2021 Poc In Mobile "Bias has a way of creeping into every part of the process of getting POC into the industry" Zynga's Lauren Brown tackles the industry's issues
March 16, 2020 Brighton-based MAG Interactive hires BAFTA award-winning art director Jules Langran "Very impressed with the ethos at MAG"
February 4, 2020 Job News EA DICE art director joins Metroid Prime 4 developer Retro Studios "I’m leaving something that’s been part of my life for such a long time"
November 13, 2019 Jobs In Games Kiki Olofsson on building diversity and great art at Candy Crush Saga dev King Dealing with the sweet and the sour
July 23, 2019 Jobs In Games Jobs in Games: Big Pixel Studios' Lorchan Trapp on how to be an environment artist "People seem to assume there's a hidden 'make art button' in the software we use and don't understand that it actually takes a lot of time and skill to develop good art"
May 8, 2019 Jobs In Games Jobs in Games: Pocket Gems Alex Muscat on how to get a job as an art director "It’s important to realise that the artists are the tools - not the software"
April 2, 2019 Jobs In Games Jobs in Games: Ludia studio art manager Serge Mongeau on how to get a job creating art for games "Your portfolio is your window to the world. You need to let the world know how you think"
April 20, 2018 Artistic Flair Services Spotlight: Art outsourcer 5518 Studios CEO Michael Casalino on working on Snoopy Pop and outside of games