Roblox Ramps Up Roblox’s Avatar Auto Setup and Texture Generator are the latest AI tools for the 3D space
Allstar Series A Zynga and Activision Blizzard-backed Allstar raises another $12 million for content creation tools
November 16, 2023 Podcast Embrace’s Eric Futoran on turning user experience into tech that solves problems | Podcast The PocketGamer.biz podcast team and guests give you the state of play every week. Here's where to get it and and what's inside this week's episode…
November 16, 2023 Power Up Unity reveals Unity 6 and their AI-powered future of games development Having already shown its hand and made its promises, Unity's heavyweight AI implementation just got real at Unity Unite 2023
September 4, 2023 Platform Power Niantic gives 8th Wall developers new AI tools The Pokémon Go master's AI tech delivers new generative textures and more to devs
August 1, 2023 Ai Activity Homa's AI hackathon just built 10 new AI tools in just 48 hours The company's first Internal Gen AI Hackathon saw 10 teams create new tools to a strict deadline
June 30, 2023 Ai Unity pulls the plug on Atlas AI generation tool less than 24 hours after launch Atlas was released as part of a suite of new, approved, third-party tools offered by the company
June 28, 2023 Updates Unity goes deeper into AI as it announces two new tools The game creation platform has positioned the use of generative AI as increasing focus of its offering
October 20, 2022 Bytebrew Boom ByteBrew raises $4 million in a Seed Round to provide game developers with more tools and aid growth Seed Round participants include Konvoy, Valhalla Ventures, Node Ventures and more
July 6, 2022 Demand Side Platform How can advertisers and marketers maintain the gains made during the COVID lockdowns? LifeStreet’s Levi Matkins believes advertisers and marketers can maintain their gains through the tools available in an in-app environment – particularly, the right DSP
June 23, 2022 Bye Bye Beta Unity Gaming Services tools now live for game developers Introduced in October 2021, several Unity Gaming Services tools are now exiting open beta
June 21, 2022 Web3 For All Manticore opens up its Core platform for NFT projects MekaVerse and 0N1 amongst the first to build
November 18, 2021 Diy Solo game development platform DreamCraft raises $10 million March Capital leads the round
November 9, 2021 Starring Role Unity acquires Weta Digital, its tools and 275 staff for $1.6 billion A cash plus stock deal
August 12, 2021 Everything Everywhere From console blockbusters to mobile indies, how Genvid's streaming tech is creating mass engagement gaming The shaping of a new way to play
June 8, 2021 Panel Smarts PickFu streamlines testing services to provide better feedback Pre-written poll questions speed the process
May 12, 2021 Private Beta Niantic renames Real World Platform to Lightship, offering more access Access to suite of tools that power Niantic games
May 11, 2021 Full Vision Supersonic launches new hypercasual analytics plaform LiveGames Part of its new business-focused initiative
May 10, 2021 Teaching YoYo Games launches game-making tutorial Little Town for students A new way to learn Game Maker Studio 2
April 7, 2021 Smarter Thinking How AI is disrupting the game creation process Learn more from this video roundtable
February 10, 2021 Pgc Digital PGC Digital: The benefits of Google Firebase The platform is utilised by over 2.5 million apps and games
November 10, 2020 Pgc Digital PGC Digital: Double Coconut founder David Fox on exploring different game development tools Unity vs. Unreal vs. Godot vs. Cocos2D/LibGDX
June 24, 2020 Help To Learn Unity makes its premium learning tools permanently free "The COVID-19 pandemic has led to millions of jobs lost globally"
June 9, 2020 Pgc Digital PGC Digital: AppMagic CEO Max Samorukov on building a product strategy from market research "What games make up the majority of these downloads in this genre?"
May 5, 2020 Bolt From The Blue Unity acquires scripting tool Bolt "Bolt becoming an official Unity product is a major and exciting leap forward for visual scripting"
April 29, 2020 Efficient Android Games New advice for more efficient games on Android ARM breaks down its tools for developers to make their Android titles perform even better
April 21, 2020 Traction Beamable launches its Unity-based commerce and social game toolkit From the team at Disruptor Beam comes a new venture
March 24, 2020 Plenty Of Play Google Play gathered 116 billion downloads of games and apps in 2019 New developer tools are coming, including Google Play Asset Delivery, Android GPU Inspector and Android Performance Tuner.
March 11, 2020 Youtube And Bilibili Cocos Game Developers Connect online conference unveiled for March 18th Speakers include Google, iDreamSky, Fundamentally Games and more
January 29, 2020 Simple, Faster Hypercasual mobile game publishing platform Coda raises $4 million from LVP London startup closes large seed round
November 27, 2019 Smart Work Why the mobile game industry needs intelligent revenue management Making the most of your players with wappier
November 21, 2019 Great Insights Now Get a 30% discount on GameAnalytics’ new real-time data Benchmarks+ platform Data from 87,000 mobile games with 1.2 billion active players
September 25, 2019 Idle Farming Empire GameTune research shows that the length of game tutorial helped Futureplay find the best performance "Big numbers are not always the best results"
September 22, 2019 Bigger Union Unity acquires DeltaDNA for undisclosed fee Adding live ops tools to the flow
September 17, 2019 Holistic Understanding New AdMob tools include IAP reporting alongside ad revenue Helping publishers make smarter decisions
August 13, 2019 Prize Payment New esports payment solution Prize Payments launches Company estimates that $300 million will be paid out in prize money in 2019
August 13, 2019 Jaffajam New Zealand hyper-casual start-up JaffaJam wants to shake up the sector Studio soft-launches new title Mountain Madness built on its own BubbleGum toolset
August 9, 2019 Twitch Studio Twitch launches first-party streaming software Twitch Studio Previously, streamers had to use third-party software such as OBS and XSplit to power their broadcasts
July 2, 2019 Ad Solution IronSource launches cross-promotion solution for mobile ads “IronSource's tool has given us the ability to treat both our ads and our ad units in a cross-promotion with a business mind”
June 10, 2019 Streaming Tech E3 2019: Bethesda's new Orion technology designed to optimise game streaming across platforms Publisher shows Doom 2016 streaming on a mobile device at 60 frames per second
May 24, 2019 Nwayplay nWay to launch new backend platform for real-time multiplayer mobile games Tech supports game development and live ops
April 29, 2019 New Office Dutch 3D tracking tech developer Xsens opens new office in Shanghai "The Shanghai office will support the further growth of Xsens in China, which reflects the rapid growth of Xsens worldwide”
April 17, 2019 Gearing Up Disruptor Beam CEO Jon Radoff on his vision to become the ‘Epic of live ops’ Disruptor Engine will create stronger businesses
April 11, 2019 Live Ops Disruptor Beam unveils live ops platform for mobile games developers New chief product officer and first chief financial officer appointed
April 8, 2019 Keeping Lean How Kolibri went from minimum viable product to 70 million installs for its Idle Tycoon games A look at the development process from concept design stage to post-release
April 5, 2019 Predicting Trends SuperData launching digital game forecasting tool The Forecaster can predict metrics such as MAUs, revenue and in-game spending
April 3, 2019 Software Epic Games unveils simultaneous multi-user editing for Unreal Engine 4.22 Google Stadia support out now
March 21, 2019 You Spin Me Round GDC 2019: Mobile performance platform HeadSpin partners with NetEase Zynga, Jam City and Bandai Namco all signup to the platform
March 21, 2019 Hot Stuff GDC 2019: Firelight Technologies releases FMOD Studio 2.0 “The release of 2.0 is a major milestone in our journey of innovation as we strive to create the definitive solution for adaptive audio“