February 2, 2024 Five New Games New release roundup: The best new mobile games from anime spin-offs to triple-A console conversions We highlight five new games that have broken cover and are all set to do big business
July 22, 2020 Legend Of The Skyfish 2 Indie Spotlight: Crescent Moon Games founder Josh Presseisen on pitching to Apple Arcade as a publisher "I think premium has really died for most developers over the past few years"
October 8, 2015 Forced Into F2p Crescent Moon founder Josh Presseisen on the quiet death of premium games New York indie increasingly embracing F2P
December 23, 2014 Interview 2014 in Review: Josh Presseisen, Crescent Moon - Make the games you’d like to play Future trends from the remembrance of things past
September 12, 2012 iPhone 5 to be 'Apple's biggest seller yet', reckons Crescent Moon Just lacking wireless charging
July 2, 2012 Crescent Moon drops iOS-only status with Amazon Appstore move Aralon: Sword and Shadow out next week
January 31, 2012 Paid games aren't dead, just count our downloads, argues Crescent Moon's Josh Presseisen 99c still a real sweet spot
December 28, 2011 2011 in review: Josh Presseisen, creative director, Crescent Moon Having to deal with the rise of IAP
October 10, 2011 Apple should ape Nintendo and implement greater user customisation in iOS 5, reckons Crescent Moon's Josh Presseisen Wii still the standard bearer
December 10, 2010 Crescent Moon's Josh Presseisen on the tortuous development of iOS RPG Aralon Every journey starts with a single line of code
November 12, 2010 Crescent Moon's Josh Presseisen on using Unity and making an award winning game Calms the eternal enmity between coder and artist
January 11, 2010 Celebrate The Best The Top 50 iPhone Developers of 2009 We salute the teams and individuals who made 2009 such a brilliant year for iPhone gaming