Hear from the experts - eight fabulous fireside chats from PGC London 2024
![Hear from the experts - eight fabulous fireside chats from PGC London 2024](https://media.pocketgamer.biz/images/126503/83823/screenshot-2024-04-18-at-072333_l890.jpg)
PGC London 2024 was the tenth anniversary of the world's favourite mobile games show (though we may be a little biased). It brought together more creators, developers, publishers and businesses from around the world than ever before. What better place for HyprMX, the ad network which brings brand ads to mobile apps, to sit down and talk to the speakers, exhibitors, and delegates who are changing the mobile games world.
The intimate Fireside Chats introduce founders, CEOs, senior leaders and ask them about the tech and trends changing the whole games ecosystem; their companies, business challenges - and of course, their games.
This collection features conversations with: MY.GAMES, Smartie Pants, GameBiz Consulting, X3M, Space Ape Games, Product Madness, DECA Games and Supercell.
Enjoy!
#1: My.Games
![My.Games](https://media.pocketgamer.biz/images/108928/std/logo-mrgv-mygames-600x_320.png)
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My.Games »Elena Grigorian, CEO
Elena talks to Dylan from HyprMX about her journey in games, her role as CEO, the incredible work My.GAMES is doing and the company's goals for new product and IP.
![yt](https://i.ytimg.com/vi/f2IEaerJ80Y/hqdefault.jpg)
#2: Smartie Pants
![Smartie Pants](https://media.pocketgamer.biz/images/126666/std/logo-smartie-pants_640.png)
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Smartie Pants »Zdravka Dimitrova, Business Development Lead
Zdravka and Dylan discuss her role at Smartie Pants and the company's work in the rapidly evolving monetisation space, relationship with Halfbrick and how they're helping developers make more money.
![yt](https://i.ytimg.com/vi/hiCxeBZABC8/hqdefault.jpg)
#3: GameBiz Consulting
![GameBiz Consulting](https://media.pocketgamer.biz/images/124638/std/download-1_320.png)
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GameBiz Consulting »Bozo Jankovic, Head of Ad Monetization
A regular contributor to the Fireside Chats, Bozo talks to Dylan about the changes we saw across 2023 and the challenges - and opportunities - for game creators in the year ahead.
![yt](https://i.ytimg.com/vi/X13c9h2QUJA/hqdefault.jpg)
#4: X3M
![X3M](https://media.pocketgamer.biz/images/126502/std/x3madslogo_160.jpg)
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X3M »Ignacio Ortiz, Co Founder & COO
Lexi sits down with Ignacio to discuss the incredible world of ad-tech and how X3M is staying ahead of the game by bringing its best-in-class platform to the biggest publishers in the market.
![yt](https://i.ytimg.com/vi/R-m29vdpLF0/hqdefault.jpg)
#5: Space Ape Games
![Space Ape Games](https://media.pocketgamer.biz/images/118021/std/logo-spaceape-600x_320.png)
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Space Ape Games »Simon Hade, Co-Founder
Dylan and Simon talk careers, the growth of Space Ape Games and a day in the life of the co-founder of one of the most exciting mobile games studios working today.
![yt](https://i.ytimg.com/vi/U7o18R3oHQE/hqdefault.jpg)
#6: Product Madness
![Product Madness](https://media.pocketgamer.biz/images/119569/std/logo-productmadness-600x_320.png)
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Product Madness »Piyush Mishra, Director, Growth Marketing
Piyush returns to the HyprMX fireside to talk to Lexi about his role as head of growth marketing, the biggest challenges Product Madness - and the industry - have faced in 2023 and the opportunities for 2024 and beyond.
![yt](https://i.ytimg.com/vi/ecVdTQ42-DI/hqdefault.jpg)
#7: DECA Games
![DECA Games](https://media.pocketgamer.biz/images/80155/std/deca-logo_320.png)
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DECA Games »DECA Games - Stephen Lee, Head of Business Development
Dylan and Stephen discuss DECA's quest to bring new life to free-to-play games which have future potential. From a day-in-the-life to the value of analytics, Stephen brings a new perspective to the lifespan of a mobile game.
![yt](https://i.ytimg.com/vi/YBJwPCVVHNA/hqdefault.jpg)
#8: Supercell
![Supercell](https://media.pocketgamer.biz/images/65971/std/logo-supercell-600x_320.png)
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Supercell »Maya Hofree, General Manager, Hay Day
After creating some of the most successful games in the world, Supercell is reinventing itself to remain at the forefront of the games ecosystem. Dylan and Maya discuss the company's challenges, the evolution of Hay Day and why 'nothing bad ever happens'.
![yt](https://i.ytimg.com/vi/PjRUW5YeK8c/hqdefault.jpg)