April 19, 2021 Pgc Digital #6 PGC Digital: What is gaming's post-Covid normal? "I think that our industry is uniquely positioned... to overcome challenges"
February 9, 2021 Pgc Digital PGC Digital: What 2020 taught the games industry "We grew stronger, especially when we had to experiment with this new way of working"
February 9, 2021 Going Digital ESA aiming for digital E3 2021 Follows the trade body cancelling last year's show
January 22, 2021 Mentally Strong 62% of parents believe mobile games help mental health "We're heartened to see the national conversation about self-care has expanded to include playing mobile games"
January 14, 2021 Ninten-no Super Nintendo World opening delayed due COVID-19 A new date will be set when the state of emergency lifts
January 11, 2021 Money Money Money Lockdown causes UK video games revenue to hit $5.7bn in 2020 Market saw a 14.5 per cent increase year-on-year, digital rose by 16.5 per cent
January 6, 2021 A Good Deed Kwalee pledges profits from Teacher Simulator to charity "We're huge admirers of Marcus Rashford's campaigning and strongly believe in the work done by FareShare"
December 22, 2020 Positive Influence? Game influencers could get hit by weird additions to US coronavirus relief bill Amendments to the legislation could give companies an edge in handling how their IP is used
November 23, 2020 Catch Em All Niantic brings COVID-19 changes back to Pokemon Go Will be in effect till at least June 2021
October 28, 2020 Remote Vs Office Indie Mavens: Is there an overall benefit to going completely remote work or does a company still need an office? "Life is short, and the distractions are piling up. At what point do you need to majorly change your lifestyle to fit with an internet-enabled world?"
October 13, 2020 Nvm Support UK National Videogame Museum receives $522,000 grant Cash will keep the organisation going until next spring
October 6, 2020 Shake Up Tencent's Chinese iOS game revenue drops $125 million as Lingxi and Lilith see strong growth Trends in the world's largest market
October 6, 2020 Catch Em All Niantic to help 1,000 small businesses through Pokemon Go sponsorship As part of the Local Business Recovery Initiative
September 30, 2020 Change It Up Niantic is removing various Pokemon Go COVID-19 changes Although other new features will remain
September 23, 2020 Event Delayed Reboot Develop Blue will now take place in April 2021 "Targeting what will be a hopefully safer and more predictable time in all of our lives"
September 18, 2020 "life-work Balance" PGC Helsinki Digital: "It's not about working from home, it's about freedom of location," says former Sony director Shahid Ahmad Commented was made during 'Going Indie After Covid' panel
September 14, 2020 New Normal? PGC Helsinki Digital: "Every day was like a weekend" - the impact of Covid-19 on mobile games Second Wave of Games - Coming Back from Covid-19 panel
September 3, 2020 Event Hybrid Gamescom 2021 will combine physical and digital events Follows this year's real-life show being canned thanks to coronavirus
September 1, 2020 Unlocking The Audience Unlocking the power of gaming's resilient audience Unity Operate Solutions VP of revenue Julie Shumkaer digs into the data on "pandemic players"
August 10, 2020 Helping Out TIGA answers House of Lords inquiry into employment and Covid-19 Trade association outlines four measures to help the industry
August 6, 2020 Develop:brighton Digital Develop:Brighton replaces physical event with digital-only conference due to coronavirus Still taking place on November 2nd-4th 2020
July 29, 2020 Soaring Together Thatgamecompany raises over $1 million for COVID-19 relief efforts "We are so overwhelmed by the generosity of Sky's global community"
July 13, 2020 Lessons From Lockdown Lessons from lockdown: Why gaming is the new frontier in advertising and how to leverage it Adverty CEO, Niklas Bakos, outlines how to lead in this space, and why in-game advertising ought to surge post-pandemic
July 3, 2020 Join The Team Pixel Toys will double its workforce before the end of lockdown Has hired 30 people since February
July 2, 2020 Apple Retail Closures Update: Apple to close two dozen retail stores in the US due to coronavirus Shares fall 0.5 per cent as a result
June 18, 2020 130 Million Players Live and Kicking: How Plague Inc. took over the world Ndemic Creations founder James Vaughan on the "unbelievable journey"
June 17, 2020 Great Start Team17's older titles soar in coronavirus lockdown Firm reports increased sales and playtime in social and multiplayer titles
June 10, 2020 Gaming's Image Change InnoGames CEO Hendrik Klindworth on how Covid-19 might change the image of gaming "Although these are unpredictable times, they have also been times of growth and learning."
June 8, 2020 What's Up? Games vs Covid-19: FIFA 2020 will provide artificial crowd sounds for Premier League TV coverage Keeping track of what's happening
June 8, 2020 Pgc Digital PGC Digital: Animal Crossing: Pocket Camp experiences its best month for downloads ever Over 7 million downloads for the month
June 3, 2020 Production In Pandemic Audio production in times of pandemic Four things Covid-19 has taught us about maintaining production standards
May 27, 2020 Covid-19 Strikes Again BlizzCon 2020 cancelled, digital event expected for early 2021 "We're feeling deeply disappointed about this decision"
May 19, 2020 Pandemic Delay Kingdom Hearts: Dark Road faces delay due to the coronavirus Square Enix still wants a spring release
May 19, 2020 What's Next Performance advertisers, you were made for what's next AdColony's Liz Waldeck-Pinckert on why mobile advertising will hold strong
May 18, 2020 Social Distancing Measures Update: Apple set to reopen nearly 100 stores worldwide "The road back will have its twists and turns"
May 15, 2020 Future Acquisitions Keywords Studios is raising $122 million to purchase businesses struggling with the pandemic "This is likely to result in an increased number of acquisition opportunities for Keywords Studios"
May 14, 2020 Offering Support App Samurai creates new $250,000 Resilience Grant to support mobile developers Up to $10,000 will be given to each studio chosen for the grant
May 13, 2020 Mobile Dominance The mobile games market faces the least disruption from coronavirus according to Newzoo It will generate $77.2 billion in 2020
May 12, 2020 Chinajoy Goes Ahead ChinaJoy 2020 is still taking place despite the coronavirus pandemic Shanghai event still scheduled to take place from July 31st to August 3rd.
May 11, 2020 Safety First Tokyo Games Show and Paris Games Week become latest victims of Covid-19 TGS moves to digital while PGW looks ahead to 2021
May 7, 2020 Covid-19 Impact Report Free gifts, campaign support and adapting AR help mobile game engagement during pandemic "COVID-19 has profoundly affected all of our lives, and no industry has gone unaffected"
May 6, 2020 Lockdown Analytics Covid-19 lockdown prompts in-app purchases to spike by 30% Data from GameAnalytics’ Benchmarks+ shows the profound effect that Covid-19 is already having on player behaviour around the world
May 5, 2020 Remote Working Kwalee is opening its vacancies to remote workers COVID-19 has taught some lessons
May 5, 2020 Learning From China What western publishers can learn from China's Coronavirus response Nativex's general manager of EMEA Leticia Ye takes a closer look
May 4, 2020 Helping Veterans Activision Blizzard donates $2 million to help veterans find employment during the COVID-19 pandemic "We've seen a huge increase in veterans asking our partners for assistance since the start of the COVID-19 pandemic"
May 4, 2020 Knocked Out Fighting games tournament Evo 2020 gets cancelled Due to – you guessed it – coronavirus