Workforce Adjustments Approximately 7% of employees laid off from Kabam after reviewing "strategic priorities"
June 2, 2016 French Fancy Has Vivendi just bought an over-staffed, under-skilled company, which is failing to compete in a rapidly maturing market? Buyer beware
May 3, 2016 Growing Pains As the Chinese mobile game market matures fast, "abnormal" ad clicks become a problem So reckon Newzoo and TalkingData
April 20, 2016 Cultural Differences The Chinese mobile games market: bigger but still different Winding roads
August 4, 2015 Open The Floodgates How to fire your boss, according to Wooga's Adam Telfer GDC Europe sees some unusual advice
July 10, 2015 Heart Vs Head Why the full-time indie game development dream is dead Carter Dotson sees a dream become a nightmare
June 5, 2015 Green Shoots With studio numbers up 75%, the Norwegian game scene is booming but it's not without its challenges Nordic Game Bits shows a positive side
May 13, 2015 It's Getting Better Why market conditions have shifted to favour mobile game developers Your publisher needs you
April 27, 2015 Part Of The Process Leading the Croatian game sector into the future Machina's Lovro Nola on the step required
February 19, 2015 New Hero Spil Games reboots with new CEO Tung Nguyen-Khac Mobile is the new business plan
January 29, 2015 Fly Away Jami Laes leaves "magical place" Rovio for something "interesting" Rovio loses its head - of games, that is
January 28, 2015 Westernisation How China's soon-to-be #2 iOS status could shift our perceptions of the F2P Android gaming market Shake up Shanghai style
December 10, 2014 Restructure With the $4 billion Chinese mobile game market its big play for 2015, Kabam ditches web games Sold off to RockYou
December 5, 2014 Opinion Why the continued rise and rise of mobile gaming is not guaranteed What goes up...
August 20, 2014 Opinion 7 reasons why the Chinese mobile games market is a constipated mess for indies Innovation can not get out
August 15, 2014 Chart Of The Week Chart of the Week: How GungHo stole the Japanese mobile game industry from DeNA and GREE Times they are a'changing
August 13, 2014 Interview 80% of Chinese devs will close in 12 months that's why we're 100% international, say Sphinx Structural pressures in the world's fastest-growing market
August 7, 2014 Chinese mobile market was $2 billion in H1 2014, but 92% of games are loss-making Sector is now 25% of overall games market
August 6, 2014 Financials DeNA's platform approach hits global competition with FY14 Q1 revenue down 37% to $278 million International business drops 50%
August 4, 2014 Opinion China 2014: 8 trends that are shaping the world's most dynamic mobile game market From the eye of the storm
October 7, 2013 Dealing with 'PuzDra Shock': Why Puzzle & Dragons has left DeNA and GREE reeling Adways Interactive's Ken Asakura reveals all