March 10, 2020 Disrupted Star Trek Timelines developer Disruptor Beam suffers layoffs Estimated 10 employees let go
April 17, 2019 Gearing Up Disruptor Beam CEO Jon Radoff on his vision to become the ‘Epic of live ops’ Disruptor Engine will create stronger businesses
October 20, 2017 Harmonix Layoffs Harmonix suffers another round of layoffs affecting 14 jobs DropMix development to continue
August 31, 2017 Skin In The Game Bitter decisions Disruptor Beam hopes will sweeten The Walking Dead: March To War Only the smart survive
August 7, 2017 Learn Something New King General Manager and Studio Head Catharina Lavers Mallet joins AI start-up Talla as COO Leaves London and mobile games for Boston and AI
March 31, 2017 Harmonix Layoffs Harmonix suffers series of layoffs affecting at least 17 staff Seven more reported to have occurred in prior months
July 8, 2016 Mobile Focus Turbine cuts jobs as it focuses on free-to-play mobile development PC MMO teams cut significantly
June 3, 2016 Consolidation Mobile game advertising market hits maturity as Fiksu sells out for historic data Facebook ate their lunch
May 3, 2016 Beam Me Up How to get a job at Star Trek Timelines' developer Disruptor Beam VP of People Ops Jennifer Ramcharan shares insights
February 16, 2016 Ads With Passion How Roostr hopes to combine scale and authenticity as it brings influencers into the UA playbook CEO Marco Mereu on the win-win scenario
February 11, 2016 Extended Play Chartboost acquires influencer network Roostr to tap into fast-growing social UA opportunity Watch this now
September 28, 2015 Attention Please From discovery to VR and monetisation: 5 things we learned at Unite 2015 Boston Fresh from Unity's flagship conference...
September 24, 2015 Bring Me That Horizon Unity CEO John Riccitiello on why VR won't be mass market until 2020 Thoughts from Unite 2015 Boston
September 23, 2015 Best Of The Best Google's Tilt Brush wins Unity Awards best VR experience The Unity Awards winners have been announced
September 23, 2015 Dragons Everywhere School of Dragons dev JumpStart on going multiplatform with Unity Unite 2015 Boston turns attentions to multiplatform development
September 22, 2015 Fix Me Up Unity details engine improvement roadmap It's time for a refresh, says Unity at Unite Boston
September 21, 2015 More, More, More Unity 5.3 set for December launch Unity is churning out the updates at Unite Boston
September 21, 2015 Popularity Contest With over 1 million users a month, Unity-made games are racking up 20 million installs a day Big figures on stage at Unite Boston
September 21, 2015 New Spanners Unity unveils new analytics and monetization tools arsenal Unite Boston saw a big focus on business
September 21, 2015 Watch This Unite 2015 Boston kicks off at 10am EST, and you can watch it live here Unity's flagship developer conference is now live
August 4, 2015 The Few Among The Many Cost of buying a loyal user rises 30% to $3.21 Download volume also rises
July 9, 2015 Beam Me In Disruptor Beams bolsters executive team, hires CMO Pete Arden Former CCP Games VP goes mobile.
July 1, 2015 Untapped Potential In-app messaging inspires 3.5 times higher retention But only a third use it
February 19, 2015 New Networks Sega buys Demiurge Studios and invests in Space Ape and Ignited Artists Big push into mobile
November 6, 2014 Deal Midverse signs Disruptor Beam and Imaginary Games to its Invest+Publish program Combining development prowess and app operations
October 23, 2014 Investment Fiksu raises $10 million to supercharge global expansion Takes debt funding from Silicon Valley Bank