Event
http://www.pocketgamer.biz/events/660/gdc-2016/
GDC 2016
San Francisco, USA
Date & Times: |
Monday, March 14th - 16th 2016 9am to 6pm |
Location: | San Francisco, United States of America |
Region: | North America |
Ticket Cost: | 1,395 USD |
Target Audience: | Developers, Indie Developers, Creatives, Recruitment, C-Level, Marketing, Students |
Event Type: | Conference |
Featured Platforms: | iOS, Android, Windows Phone, Windows, Console, Smart TV, Handheld Console |
The Game Developers Conference (GDC) is the world's largest and longest-running professionals-only game industry event.
The GDC attracts over 26,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is produced by the UBM Tech Game Network.
This market defining conference features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts.
In addition, the GDC expo showcases all of the most relevant game development tools, platforms and services helping to drive the industry forward.
The conference also features the seventeenth annual Independent Games Festival, the longest-running and largest festival relating to independent games worldwide, where original games compete for the attention of the publishing community, and the fifteenth annual Game Developers Choice Awards, the premier accolades for peer-recognition in the digital games industry.

Venue
The Moscone Center
747 Howard Street
San Francisco
94103
California
United States of America
More Information
Find out more information on GDC 2016

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Japanese giant COLOPL on its struggle to grow a US mobile business, but its expectations for big VR success

700-strong Chinese giant Locojoy moves west with Narvalous partnership and Palo Alto office

Google now enables devs to integrate video recording and live streaming into their mobile games
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