Featured Interviews

Ambitious Chinese publisher YOOZOO on its relentless vision for global success
Latest Interviews

Indie Spotlight: How a school maths assignment inspired Tales of Memo
"The game originated from a conversation I had with my daughter"

The Big Indie Interviews: Willem Delventhal on making award winning games for cats
What does it take to make a game that's fun for both humans and cats?

Indie Spotlight: Steet Lamp Games co-founder on the difficulties of breaking into games in India
Mahesh Athirala details how he started the award-winning studio.

100 days on: How Black Desert Mobile is drawing in new players while keeping its hardcore fans happy
Black Desert Mobile lead producer Yongmin Jo on what the new update means for the game

AdTiming on why it's made its OpenMediation platform completely open source
Chief product officer Yobo Zhang on what the platform can do for you

Exclusive: Why Tencent thinks now is the right time to launch Arena of Valor in Russia and MENA
Arena of Valor executive producer Ray Ning and TiMi Studios director Vincent Gao discuss the move

Jobs in Games: How China convinced Yodo1 business manager Marina Espin to join the industry

Jobs in Games: Bandai Namco's Jihoon Kim on marketing a mobile game for the US

Indie Spotlight: The Gentlebros CEO Desmond Wong on leaving Koei Tecmo and the allure of Apple Arcade
Former Koei Tecmo artist Desmond Wong talks about the Cat Quest studio and plans for the future

Live and Kicking: Talking 'Super Saiyan' with Dragon Ball Legends producer Toshitaka Tachibana
"As a team, we constantly prioritise the fans of the Dragon Ball series"

Tencent's TiMi Studios discuss Call of Duty: Mobile, Pokémon partnership, and 2020 trends
"It is not our first cooperation with Activision and won't be the last"
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