It's big but nascent. Nevertheless, the Indian mobile games sector is shaping up to be the most interesting global market over the next five years.
And as we recently discovered talking to Manish Agarwal, CEO of Reliance Games, the local giant is ready to scale up its domestic activities, nurturing the indie development scene in the country.
That's not all the company is targeting, however, as Agarwal makes clear in an interview with Reuters.
On the M&A trail
Starting in 2015, Reliance Games is looking to spend $2-5 million a pop acquiring mobile developers who can give it scale in western markets.
"We will go full steam in the January and February time frame in terms of identifying studios," Agarwal told Reuters.
He said Reliance was targeting small studios, of less than a dozen staff, but with the creativity to release games that could scale globally.
"Gaming is going to be the largest share of the pie of entertainment time spent, and Reliance would like to be a sizeable player in that space," he added.
"In three years, our business will make $50 million in net revenue, and in five years we'll be a $100 million company."