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Not every game has to be free-to-play

Not every game has to be free-to-play

Abhinav Sarangi, co-founder of All in a Days Play, gave a talk at Pocket Gamer Connects Bangalore 2015 on alternative methods of monetisation.

Specifically, "not every game has to be free-to-play." Sarangi said there is still a market for high quality games released with a price tag, instead of being funded by ads and IAPs.

The big jump

His main suggestion was to not focus exclusively on mobile devices when releasing your game, and looking to bring your mobile game to PC.

He gave the example of Plague Inc., a game initially launched on mobile that found an audience on Steam, despite the "slight derision" that is found when porting mobile games to PC.

You can see all our videos from Pocket Gamer Connects Bangalore 2015 in this YouTube Playlist.


Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.

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