NaturalMotion, EA and Unity speakers heading to NASSCOM Game Developer Conference 2016

Others include Big Boss Entertainment, Fireproof and Stoic

NaturalMotion, EA and Unity speakers heading to NASSCOM Game Developer Conference 2016

The full speaker lineup and conference program for the upcoming NASSCOM Game Developer Conference 2016 has been revealed.

NaturalMotion Art Director and 20-year industry veteran Jolyon Webb will be presenting a keynote on efficiency and high-quality art production.

He joins EA's Amol Gurwara and his talk 'Producing Mobile Games for Multi-Year Success', as well as Fireproof Games' Barry Meade, whose talk concerns finding success through creativity.

Other highlights include an inaugural keynote from Boss Fight CEO and CastleVille Creative Director Bill Jackson and a tech keynote from The Banner Saga developer Stoic's John Watson.

Bigger and better

The 2016 event, now housed in the Hyderabad International Convention Centre after relocating from Pune, will also boast several workshops, an expanded expo floor and a new VR pavilion.

The event will take place between November 10th and 12th.

“As we move into our eighth year, the NASSCOM Game Developer Conference 2016 grows in strength, with a speaker lineup and program that provides our delegates with a healthy mix of some of the best regional and international games development and business experience out there”, said Rajesh Rao, Chairman of the NASSCOM Gaming Forum.

“NGDC 2016 sees the introduction of the Virtual Reality Pavilion that will show off the best home grown VR experiences from Indian studios, as well as a showcase for the makers of board games with a Board Game Pavilion, plus Pitch and Match - a matchmaking tool for delegates to set up meetings before they reach the conference to maximise their time and get the most out of the conference”.

The full NGDC 2016 schedule is available here.

Tickets are still available at the regular price until October 30th, or on-site on November 6th. 

Features Editor

Matt is really bad at playing games, but hopefully a little better at writing about them. He's Features Editor for, and has also written for lesser publications such as IGN, VICE, and Paste Magazine.