News

Annapurna Interactive to publish Melbourne dev Mountains' debut narrative-focused game Florence

Title to be published on the Apple App Store in 2018

Date Type Companies involved Size
October 24th, 2017 partnership Annapurna Interactive
Mountains
Not disclosed
Annapurna Interactive to publish Melbourne dev Mountains' debut narrative-focused game Florence

Annapurna Pictures' games division Annapurna Interactive has signed a deal with Melbourne-based developer Mountains to publish its upcoming narrative-focused mobile title Florence.

The game centres around the highs and lows of a woman’s first love, whose relationship is told through a series of gameplay vignettes centring on flirting, fighting and helping helping each other grow or grow apart.

Florence, Mountains’ first game since its formation in 2016, is set to be released on the Apple App Store in 2018.

"Universal experience"

“With Florence, we wanted to explore through game design what it's like to feel stuck, to fall in love, to miss someone,” said Mountains Creative Director Ken Wong, who previously worked on Monument Valley before setting up the studio in 2016.

“We were inspired by movies like 500 Days of Summer and ‘slice of life’ graphic novels to tell a story about all the different moments in a relationship, both joyful and painful. Love is such a universal experience, but something we hadn’t seen explored very much in the form of a game.”

Annapurna Interactive is the games division of Annapurna Pictures, the production studio behind films such as Zero Dark Thirty and Sausage Party.

The games branch has previously published titles such as What Remains of Edith Finch and Flower for iPhone and iPad. Upcoming titles include Ashen, Donut County, Gorogoa and Kentucky Route Zero TV Edition.


Head of Content

Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.