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Tencent generated 51.6% of China's online games revenue in China in Q3 2017

Beijing-based research firm iResearch digs into the numbers

Tencent generated 51.6% of China's online games revenue in China in Q3 2017

Tencent generated 51.6% of all online gaming revenues in China during the third quarter of 2017, according to iResearch China.

The Beijing-based research company studied gaming revenues across PC and mobile generated between July and September 2017. The market generated 63.54 billion yuan ($9.6 billion) during the period alone.

Tencent's 51.6% market share is the highest it has ever held in its history. NetEase came a distant second, generating 13.5% of revenues, while Perfect World took third place with 2.3% of revenues.

Ever-growing

Mobile gaming in total accounted for 65.7% of online game revenues for China-based companies in Q3 2017. This figure has grown steadily over the last two years, though it is only an increase of 0.4% quarter-on-quarter.

Tencent is no doubt set to generate even more money in the coming months with two new mobile games using the PlayerUnknown's Battlegrounds IP. One title is a traditional PUBG experience, while the other is a faster-paced arcade take on the experience.


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Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.