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Line launches new mobile games developer tools to combat clones and track player behaviour

Also includes automated QA and testing platform

Line launches new mobile games developer tools to combat clones and track player behaviour

Tokyo-based mobile messaging firm Line is set to launch a new games creation platform for mobile developers.

The Line Game Platform will include five core features to aid developers in games development and support while also providing the means to combat clone apps and exploits.

It features an Active Incident Response (AIR) which forms the basis of the platform’s security suite with diagnostic support, malicious entry protection and monitoring capabilities that help combat clone apps.

The other four features centre on mobile games development and distribution. FUWA is a cloud platform designed to help developers install, add and monitor game servers, while PION provides an in-app platform that focuses on driving community engagement by providing user insights and highlighting promotional content.

GROWTHY collects, stores and then processes large data which can be used by developers to check user behaviour and KPIs in real-time. QUATY meanwhile serves as an automated QA and testing platform.

Line up

“The launch of a robust and effective system like the Line Game Platform is a key part of Line’s global expansion with games developers,” said LineGame platform lead Youngdae Kim.

“We are focusing on establishing a stable service environment that protects mobile apps and blocks attacks, and we are looking to continue expanding and improving how much our security platforms can do.”

Line Games was established by Line following the purchase of a majority stake in mobile games developer NextFloor in July 2017 in a bid to bolster the company’s midcore gaming content.

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Staff Writer

Iain is a freelance writer based in Scotland with a penchant for indies and all things Nintendo. Alongside PocketGamer.Biz, he has also appeared in Kotaku, Rock Paper Shotgun, PCGamesN and VG24/7.