Nintendo has plans to release up to 30 indie titles on the Nintendo Switch every week.
That comes from the companies senior executive officer Susumu Tanaka and then-president Tatsumi Kimishima who took questions from shareholders at a meeting in June.
With indie games finding success on Nintendo Switch to date, questions were asked how Nintendo plans to make the most of its growing popularity and what its ultimate aims are.
Tanaka explained that the process of making the Switch indie-friendly had been long in the works since the Wii U generation. One of the key factors in designing the Switch was the inclusion of a development environment that supports Unity middleware, as it's heavily used on mobile and other platforms.
Nintendo has been engaging with more indies at games-focused shows. One example Tanaka pointed to was the BitSummit event in Kyoto in which Nintendo had a booth and showcased some games.
“Some of the indie games already released have gone on to become million-sellers worldwide,” said Tanaka.
“In the future, we are looking to release around 20 to 30 indie games on Nintendo Switch per week, and we definitely expect to see some great games among them.”
Kimishima added that Nintendo was specifically focusing on working towards releasing software titles developed using Unity.
“We are currently working towards reaching 1,500 software titles developed for Nintendo platforms using Unity,” said Kimishima.
“I think that will give you an idea of how much it has grown.”