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About
About
Matthew Forde is the features editor for PocketGamer.biz and also a member of the Pocket Gamer Podcast. You can find him on Twitter @Forde999 talking about stats, data and everything pop culture related - particularly superheroes.
Articles by Matthew Forde
All articles written by Matthew Forde
Job News
Feb 13th, 2020
Nike chief Adam Sussman becomes Epic Games president
Sussman also spent two years as Zynga senior VP of global publishing
News
Feb 13th, 2020
Update: Shadowgun War Games rolls out worldwide following one million pre-registrations
Interview
Feb 12th, 2020
Indie Spotlight: The Gentlebros CEO Desmond Wong on leaving Koei Tecmo and the allure of Apple Arcade
Former Koei Tecmo artist Desmond Wong talks about the Cat Quest studio and plans for the future
News
Feb 12th, 2020
Update: Pokemon Home rolls out on mobile and Switch for $15.99 a year
Free version offers 30 Pokemon while premium goes up to 6,000
News
Feb 12th, 2020
Update: Lockwood Publishing raises $20,000 via Avakin Life to help aid Australia bushfires
Interview
Feb 11th, 2020
Mag Interactive’s Violetta Palinder on how to get a job as a games artist
"I was always attracted to character design, environments and animation"
Interview
Feb 7th, 2020
How Snap Games tackles exclusivity, monetisation, and competition from Apple Arcade
Snap Games head Will Wu shares his thoughts on the first 10 months

Nike chief Adam Sussman becomes Epic Games president
Sussman also spent two years as Zynga senior VP of global publishing

Update: Shadowgun War Games rolls out worldwide following one million pre-registrations

Indie Spotlight: The Gentlebros CEO Desmond Wong on leaving Koei Tecmo and the allure of Apple Arcade
Former Koei Tecmo artist Desmond Wong talks about the Cat Quest studio and plans for the future

Update: Pokemon Home rolls out on mobile and Switch for $15.99 a year
Free version offers 30 Pokemon while premium goes up to 6,000

Update: Lockwood Publishing raises $20,000 via Avakin Life to help aid Australia bushfires

Mag Interactive’s Violetta Palinder on how to get a job as a games artist
"I was always attracted to character design, environments and animation"

How Snap Games tackles exclusivity, monetisation, and competition from Apple Arcade
Snap Games head Will Wu shares his thoughts on the first 10 months
Top Stories

Yodo1’s guide to publishing your mobile game in China, part 2: content and system changes

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