South Korea
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- All [249]
- The IAP Inspector [1]
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- Interview [15]
- News [214]
Interview
Sep 5th, 2019
Southeast Asia powered Gravity’s Ragnarok M: Eternal Love to $50 million a month
We speak to Gravity COO Yoshinori Kitamura and delve into the data
Interview
May 9th, 2019
Four years on: Netmarble on how Marvel Future Fight has continued to assemble fans
"In order to compete with other games, the title should be as fun as if it only came out yesterday"
Interview
Oct 18th, 2018
How the Busan Indie Connect Festival is connecting developers with consumers
Interview
Oct 18th, 2018
Netmarble on Lineage 2 Revolution's runaway success and finding the next big hit
Simon Sim talks up the company's global strategy and M&A activity
Interview
Oct 17th, 2018
South Korean developer Ekkorr on Endless Frontier making $60m and the importance of sharing ideas
CEO Myeong Yong Shin offers up the details on the studio's work
Interview
Oct 16th, 2018
NHN Entertainment on dealing with South Korea regulations and topping the mobile charts with a fishing game
Publishing business department director Sang Ho Kim discusses the company's vast operations
Interview
Oct 15th, 2018
Com2uS on Summoners War's rapid expansion and applying lessons learnt to Skylanders: Ring of Heroes
Interview
Jun 14th, 2018
Why Seasun and other Chinese developers are expanding their influence over South Korea's mobile market
Interview
May 17th, 2018
How NadiaSoft plans to mix Eastern and Western influencers for global appeal
The new IP will feature an array of gods and heroes from Greece, China and more
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