Indies
Article Types
- All [143]
- Profile [1]
- Hot Five [1]
- The IAP Inspector [1]
- Marketing [2]
- Stateside [4]
- Job News [4]
- Video [16]
- Comment & Opinion [28]
- Mobile Mavens [36]
- Feature [50]
Interview
Aug 15th, 2022
We sit down with Minidragon to discuss its record-breaking Big Indie Pitch success
Interview
Aug 12th, 2022
Dunali Games sit down with us to discuss innovation and survival in indie game development
We talk to Dunali Games' Dipender Kaushik about The Big Indie Pitch
Interview
May 25th, 2022
Japanese manga publisher Shueisha is taking different inspiration for its mobile games: the indie scene
Interview
Jan 25th, 2022
Conned Games discuss creating their running town-builder and pitching it at The Big Indie Pitch
We talk to Conned Games' Daniel Cohn about The Big Indie Pitch
Interview
Oct 15th, 2021
Mavis Games discusses how it's bringing stealth genre to mobile with Sneacat
Interview
Aug 16th, 2021
How learning from past experience took WRP Studios to second place at The Big Indie Pitch
Interview
Jun 21st, 2021
How Portal, Little Nightmares and Limbo inspired Nakul Verma
The Playbae founder won The Big Indie Pitch with In My Shadow
Interview
Jan 20th, 2021
How Stacky Dash utilised TikTok to achieve 100,000 downloads a day
"The biggest challenge is acknowledging that success is the exception and failure is the norm"
Interview
Jun 11th, 2020
Indie Spotlight: How a school maths assignment inspired Tales of Memo
"The game originated from a conversation I had with my daughter"
Interview
May 25th, 2020
The Big Indie Interviews: Willem Delventhal on making award winning games for cats
What does it take to make a game that's fun for both humans and cats?