Events
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
Apr 24th, 2024
Featured Comments & Opinions
“We’re making it so anyone can create anything on Roblox. The only limit is their own creativity”
Roblox’s Morgan McGuire shares on leading the platforms AI ambitions to bring new levels of productivity and creativity to users
Mobile Mavens: Analysts share insights on Embracer Group's "rapid dissolution", "mature" split and nervy future
We reached out to games industry professionals to hear their thoughts on Embracer Groups latest strategy
“The MENA region is definitely a focus for Kwalee and we want to build more partnerships there”
Kwalee’s Sayeed Rahman discusses what the team looks for in its partnerships, expansion into the MENA region and the trends and challenges facing the mobile games industry
Latest Comments & Opinions
Angry Birds Action! dev Tag Games on the challenges and opportunities of going F2P
CEO Paul Farley explains
All eyes are on VR... so now's the time to launch elsewhere, says Mike Bithell
Thomas Was Alone dev talks opportunities, 'Indiepocalypse', and crunch
Let me tell you a secret. The moon isn't made of cheese. Nintendo is making F2P games
What's Nintendo up to?
Why gacha, social glue and auto-play are 2016's key gameplay trends
So says Torulf Jernström
Can mobile gaming save an ad-supported internet?
Venatus Media's Matt Cannon thinks it can
How Star Wars: Galaxy of Heroes enables players to optimise their time and rewards
John Salera on three ways to play
How to get a job at Agar.io and 8 Ball Pool developer Miniclip
HR Director Sarah Rose shares insights
We're more Supercell than Machine Zone, says Nordeus CEO Branko Milutinovic
Belgrade firm takes retention-first, long-term view for next game
4 top tips for publishing your mobile game in China
Tom Van Dam explains all
Are Fire Emblem and Animal Crossing good choices for Nintendo's first mobile games?
Mobile Mavens weigh up commercial prospects
How Fierce Kaiju got in on the ground floor of VR and avoided making its "Barbie game"
From Blast Furnace's ashes
India has a burgeoning indie scene, but can it find commercial success?
Indian Mavens weigh up the creative/commercial balance
Revisiting Bartle's 4 player types for success in F2P mobile game
Torulf Jernström talks audience
How to get a job at Star Trek Timelines' developer Disruptor Beam
VP of People Ops Jennifer Ramcharan shares insights
NetEase on its holistic approach to finding success in China and the west
Riten Huang explains the plan