Events
HIT Games Conference Istanbul 2024 | Apr 18th | |
Game Job Fair – Spring Edition 2024 | Nordic | Apr 18th |
Arts DAO Fest 2.0 | Middle East | Apr 20th |
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th |
Featured Comments & Opinions
“The MENA region is definitely a focus for Kwalee and we want to build more partnerships there”
Kwalee’s Sayeed Rahman discusses what the team looks for in its partnerships, expansion into the MENA region and the trends and challenges facing the mobile games industry
Navigating the supply maze: Picking the best demand platform in 2024
Mintegral’s Jeff Sue takes us through three demand platform options available today and weighs up your options
The state of play for the 4X strategy genre
Andriy Zmeul explores 4X strategy games and evaluates their place in the US mobile games ecosystem
Latest Comments & Opinions
PG Connects speaker spotlight: Harry Holmwood, Marvelous AQL
Costs will rise in 2014, but so will the opportunities
PG Connects speaker spotlight: Enda Carey, Standfast
Time to focus on content quality
Use the force: How one company is looking to democratise A/B testing
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Asia's golden triangle of mobile gaming will provide our long-term success, says Yodo1's Henry Fong
China, Korea and Japan are the places to be
Angry Birds Go is our first step to take the brand in new directions, says Rovio
Company also working on brand new IP
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JOYCITY COO Jo on the market's secrets
Want truly engaging music for your game? Try putting yourself in your player's shoes
Bigband on the role of audio in mobile gaming
Not your typical sequel: Cut the Rope 2 an 'opportunity to do something new', says ZeptoLab
Plus, iOS exclusivity is only timed
Hall of Fame: Xavier Carrillo-Costa
Digital Legends CEO on the push for console quality
Don't chase a hit. Build a community, says Kiwi Inc's Omar Siddiqui
The path to success is building a better game every time
Who needs screenshots? The perils of launching a 'confidently ugly' word game on iOS
Pete Morrish on gaining press without slick visuals
SundayToz on the continuing value of Kakao in the rise and rise of Anipang
The power of connecting friends with games
Nice platform, shame about the marketplace: A PlayStation Mobile developer reveals all
Thomas Hopper talks life on PSM
ICS Mobile's Joe Bayen on bringing emotional currency to app discovery with AppXchange
Building an expert app community for iOS and beyond
'This is not a zero-sum game' says Kabam's Andrew Sheppard as the $325M outfit prepares for 2014
We're not competing with Supercell, GungHo or King