Events
Arts DAO Fest 2.0 | Middle East | Apr 20th |
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Popular Stories
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Apr 15th, 2024
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News
Apr 17th, 2024
Featured Comments & Opinions
“The MENA region is definitely a focus for Kwalee and we want to build more partnerships there”
Kwalee’s Sayeed Rahman discusses what the team looks for in its partnerships, expansion into the MENA region and the trends and challenges facing the mobile games industry
Navigating the supply maze: Picking the best demand platform in 2024
Mintegral’s Jeff Sue takes us through three demand platform options available today and weighs up your options
The state of play for the 4X strategy genre
Andriy Zmeul explores 4X strategy games and evaluates their place in the US mobile games ecosystem
Latest Comments & Opinions
Niantic’s Karen Tong shares her experience marketing the world’s biggest AR game, Pokémon GO
As part of its ongoing Women In Games series, Liftoff speaks to Karen Tong, Senior Director of Product Marketing at Niantic about her achievements, challenges and aspirations.
Apple to the EU: Catch me if you can
As Apple goes on the run, it challenges games publishers to gamble on their new, confusing terms and install fees
The Pokémon Company will "investigate" IP infringement after questions raised around Palworld
Palworld's monster designs are being compared with Pokémon's as questions around IP and copyright swirl
Speaker Spotlight: Solid Bash's Matthew Zoern on embracing innovation in game development
'Why limit a game's experience to just one platform? The future is about extending the gameplay experience across devices.'
How Playdemic's founders are following up their $1 billion Golf Clash success with new studio ForthStar
CEO Paul Gouge tells PocketGamer.biz about the lessons learned from Playdemic and why ForthStar is embracing remote working and four day work weeks
Speaker Spotlight: Verge Group's Stafaniya Radzivonik talks improving the ad experience for players
"When it comes to gaming apps, the most user-engaging formats are interstitial and rewarded video, particularly if they are playable"
Speaker Spotlight: Replai's Joao Costa to discuss the use of AI in video creatives
Costa set to speak about how video AI is already transforming strategies of the biggest mobile games companies in the world
Speaker Spotlight: Layer AI's Burcu Ozcengiz on supporting art teams' workflow with AI
"I'm excited to share my perspective on how it’s possible to use AI to produce game art faster while staying human"
Speaker Spotlight: AppsFlyer's Adam Smart on ad creatives and market saturation
"We'll navigate the added complexity of fostering cross-departmental cooperation to enhance and evolve creative strategies"
Thatgamecompany on what comes next for Sky: Children of the Light in 2024
Art Director, Cecil Kim shares on joining thatgamecompany and the journey from mobile to cross-platform for Sky: Children of the Light
Network Effect & Organic Growth - Effective Scaling In The Post-IDFA World
Social First's President and Founder Mikko Kähärä tells us how the studio has found a way to effectively scale its games - cost-effectively - in a post-IDFA world
Speaker Spotlight: Uplifted's Itai Raveh discusses why UGC can be a game-changer for engaging players
"Tailoring the creative aspect to resonate with the target audience is crucial in the games sector"
Speaker Spotlight: TikTok's Noam Zada on underestimating the transformative power of cultural resonance
"Overlooking the integration of gaming into the cultural conversation can hinder a game's potential reach"
Speaker Spotlight: FastSpring's Tony Markov on how alternative distribution platforms help power better profits
"By establishing an independent sales channel, developers can avoid the large fees, directly enhancing profitability"
Speaker Spotlight: Monstercat's Gavin Johnson
Johnson has spearheaded successful collaborations with Fortnite, Rocket League, Beat Saber, Roblox, Paladins, SMITE, and others