Company Profile
Last Updated:
May 8th, 2014
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About
Description
Fireproof Studios was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge, and Burnout Paradise.
Company Coverage
pguk
news
Nov 28th, 2013
The Room developer Barry Meade: 'our plans for global insignificance were ruined'
pgbiz
Interview
Nov 27th, 2013
How to follow The Room: Barry Meade on why developers shouldn't be embarrassed about chasing a 'gaming classic'
pguk
news
Aug 29th, 2013
Free epilogue update now available for Gold Award-winning point-and-clicker The Room
pgbiz
Interview
Jul 31st, 2013
The march towards 'total monetisation': Fireproof's Barry Meade on the advantages of focusing on good game design
pgbiz
News
Jul 11th, 2013
Develop 2013: Barry Meade talks The Room - the game with no great plan, but a lot of success
Top Stories
News
12 hours, 14 minutes ago
Pocket Worlds’ Highrise surpasses 40 million users as it unveils new development tools
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Feature
Mar 25th, 2024
Hot Five: Epic’s app store plans, Turkey’s tax exemptions, and Call of Duty Warzone: Mobile finally releases globally
Events
Mobidictum Network Lisbon April 2024 | Europe | Apr 16th |
HIT Games Conference Istanbul 2024 | Apr 18th | |
App Promotion Summit London | Europe | Apr 25th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |
Popular Stories
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Interview
Mar 22nd, 2024