Data & Research

Three kings: Supercell, GungHo and King outstrip EA as iOS's top revenue raisers

App Annie on the strength of the indie

Three kings: Supercell, GungHo and King outstrip EA as iOS's top revenue raisers
Supercell, GungHo and King remain the three to beat on iOS, with all three indies boasting a greater revenue haul on Apple's platform than the mighty EA during the month of May.

That's according to figures published by analytics firm App Annie, which reports that – yet again – the three studios have managed to topple bigger names with less games, leaving EA, GREE, Gameloft and DeNA in their wake.Three-for-all

App Annie numbers suggest that, for the first time in 2013, King's Candy Crush Saga moved to the top of the revenue charts on iOS in May, edging ahead of GungHo's Puzzle & Dragons and Supercell's Clash of Clans in the process.



As a result, King held on to third spot in App Annie's rundown of the top publishers on iOS based on monthly revenue, just behind GungHo Online Entertainment and Supercell.As has been the case in previous months, the most stark element of Supercell, GungHo and King's success is how all three have been able to foster success on the back of a relatively small clutch of titles.

Whereas EA, Gameloft et al secured their top ten places on the back of hundreds of releases, Supercell sits on top of iOS's charts with revenue generated from just two games – Clash of Clans and Hay Day.

Likewise, King secured third spot thanks to Candy Crush Saga, Bubble Witch Saga and fresh release Pet Rescue Saga.

Though GungHo is listed as having 11 apps on sale, the bulk of its revenue is down to Japanese smash Puzzle & Dragons.

Asian eyeThe story on Google Play, however, is somewhat different.

Western studios such as Supercell, King and Rovio are playing second fiddle to Asian giants such as GREE, DeNA and messaging-turned-games platform LINE.



Indeed, King and Electronic Arts are the only western outfits to make an appearance in App Annie's rundown of the top 10 publishers by monthly game revenue on Google's marketplace.

Likewise, when it comes to individual titles, Asian releases remain firmly in charge.

"Japan and South Korea continued to display a dominating Google Play revenue presence; nine of the top ten Google Play revenue titles in May belonged to publishers from one of these two nations," detailed App Annie.

"Kakao remained an incredibly successful distribution platform in South Korea, with seven apps designed for the social networking platform placing within the top ten for Google Play revenue."

With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.