Event
http://www.pocketgamer.biz/events/104/gdc-2011/Feb 28th - Mar 4th 2011
GDC 2011
Date: | Monday, February 28th - Mar 4th 2011 |
Location: | |
Event Type: | Tradeshow |
From humble beginnings in a developer's living room in 1988, the Game Developers Conference has grown to the largest professionals only gathering of videogame industry professionals.
True to its original vision, GDC continues to be the nexus point of learning, networking and inspiration for developers looking to imagine and deliver the next breakthrough.
GDC 2011 marks the 25th edition of this mission and serves as a testament of how far the industry has come and as a celebration of its bright future.
The first annual GDC Smartphone Summit at GDC 2011 - February 28 - March 1 - brings together top game developers from around the world to share ideas, introduce best practices and discuss the future of gaming on established and emerging smartphone and related platforms, including the iPhone and iPad, Android OS phones and tablets, Blackberry and a cornucopia of similar handheld devices.
This two day program will highlight the nuts and bolts of great game design and reveal successful business strategies behind this new breed of popular smartphones, exploring emerging business models, what it takes to break through App Store clutter on any given platform, community and marketing tips to succeed in the market, and design tips and tricks for handheld-length play sessions and touchscreens.
True to its original vision, GDC continues to be the nexus point of learning, networking and inspiration for developers looking to imagine and deliver the next breakthrough.
GDC 2011 marks the 25th edition of this mission and serves as a testament of how far the industry has come and as a celebration of its bright future.
The first annual GDC Smartphone Summit at GDC 2011 - February 28 - March 1 - brings together top game developers from around the world to share ideas, introduce best practices and discuss the future of gaming on established and emerging smartphone and related platforms, including the iPhone and iPad, Android OS phones and tablets, Blackberry and a cornucopia of similar handheld devices.
This two day program will highlight the nuts and bolts of great game design and reveal successful business strategies behind this new breed of popular smartphones, exploring emerging business models, what it takes to break through App Store clutter on any given platform, community and marketing tips to succeed in the market, and design tips and tricks for handheld-length play sessions and touchscreens.
More Information
Find out more information on GDC 2011
News
Mar 8th, 2011
Wealth of apps on iOS is killing developers says Digital Chocolate's Trip Hawkins
News
Mar 6th, 2011
GDC 2011: High value IAP in freemium iOS games is driving substantial App Store refunds
News
Mar 6th, 2011
GDC 2011: Microsoft under strong pressure to release native SDK for Windows Phone 7
News
Mar 3rd, 2011
GDC 2011: BlackBerry App World is a compelling opportunity for developers says RIM's John Thomas
News
Mar 3rd, 2011
GDC 2011: MEDL Mobile launches app alliance, buys struggling titles and shares the revenue
News
Mar 3rd, 2011
GDC 2011: Nintendo chief Iwata claims developers struggling to make living on mobile
News
Mar 2nd, 2011
GDC 2011: Farm Defender comes out on top in PapayaMobile's Game Development Contest
News
Mar 1st, 2011
GDC 2011: Chair's Donald Mustard on the 100 day limitation that made Infinity Blade great
News
Mar 1st, 2011
GDC 2011: How Zynga with Friends' Let's Try It approach fuels its ideas, mistakes and success
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