The Big Indie Pitch at Game Industry Conference in Poznan 2017
|Date & Times:||
Thursday, October 5th - 5th 2017
12pm to 6pm
|Expected Size:||100 – 250|
|Target Audience:||Developers, Indie Developers, Creatives, C-Level, Marketing, Students, Investors, Publishers, Tool Providers, Technical teams, Media, YouTubers / Streamers|
|Featured Platforms:||iOS, Android, Windows Phone, Handheld Console, Virtual Reality, Augmented Reality|
The Big Indie Pitch is back on the road following Pocket Gamer Connects Helsinki, and is now heading to Poland, as a part of the Game Industry Conference (GIC) in Poznan. So, come join us as we once again focus the spotlight on some of the world's best indie mobile developers.
The unique speed dating format gives each developer three minutes (plus one minute of Q&A) with each panel of experts, meaning entrants will get real feedback from the event. The winner will also get editorial coverage in Pocket Gamer, AppSpy and beyond, making this a great chance to get you, your studio and your game played by the world, alongside potentially winning a Steel Media marketing package to be used across our portfolio of sites and services.
What? How? Who?
How it’ll work couldn’t be simpler. We’re inviting indie developers of all shapes and sizes to join us at GIC in Poznan, in order to pitch their games to our teams of tame journalists.
Approximately twenty teams will run the gauntlet, giving their all in quickfire four-minute pitches to demonstrate that their title is worth of the Big Indie Pitch crown and coverage in the mobile games media.
If you fancy the chance of winning the Big Indie Pitch (or coming along to spectate and show your support), getting signed up couldn’t be easier.
You can register your game HERE.
We'll then review the entries and inform the finalists regarding their inclusion.
All submissions will be notified if they are successful in their application to pitch at the event. Please note that all entrants must be able to attend the event and Steel Media will not cover cover costs associated with getting to the event.
Deadline for submissions is Tuesday, October 3, 2017 (all approved pitchers will be emailed confirmation)
The event is completely FREE so sign up as a developer to let us know you're coming BUT be sure to sign up/come early as space is limited.
If you don't get into the competition, you are of course more than welcome to still come along and check out the competition, and then stick around for our networking drinks afterwards.
Oh and if you're not sure what to expect, then you can check out all the epicness from last year's Big Indie Pitch @ GDC 2016.
Craig Chapple, PocketGamer.Biz, Editor
Mike Hines, Amazon, Evanglist
Benjamin Woolf, Gameway (Gameway.io), Chief Executive Officer
Patty Toledo, Steel Media
Krzysztof Kusak, Huuuge Games
Wang "Felix" Zhigao, VGtime, Editor
Any questions then please contact Simon Drake via: simon.drake[at]steelmedia.co.uk
Poznań International Fair
Głogowska street 14
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