The Very Big Indie Pitch at Pocket Gamer Connects San Francisco 2018
San Francisco, USA
|Date & Times:||
Monday, May 14th - 15th 2018
9am to 6pm
|Location:||San Francisco, United States of America|
|Expected Size:||100 – 250|
|Target Audience:||Ad Companies, Creatives, Developers, Indie Developers, Investors, Media, Publishers, Students, Tool Providers, YouTubers / Streamers|
|Featured Platforms:||Android, Console, Handheld Console, iOS, Wearables, Windows Phone|
Last year Pocket Gamer Connects returned to San Francisco. Well we're back once again, and the extra large Very Big Indie Pitch is looking for the best indies from around the world.
The Very Big Indie Pitch will be exactly what it says on the tin: a mammoth developer pitching competition open to all types of independent developers working on mobile, wearables, or handheld games, wherever they are.
The Very Big Indie Pitch will kick off with a preliminary round of submissions to identify the best talent (and allow overseas developers a chance to be shortlisted), we’ll then progress to the face-to-face pitch which takes place as a part of Pocket Gamer Connects San Francisco 2018.
As always, this means we'll be brinigng together a host of leading mobile game journalists in one room, together with partner sponsors from the publishing and middleware sector and industry experts. Developers will then be given 4 minutes to pitch to each judges table in a ‘speed dating’ style.
Once all the developers have pitched, the judges confer and pick five finalists. Those shortlisted will then spend Day 2 showcasing their game to PGC delegates. The finalists will subsequently take turns to introduce their game to the audience at the end of Day 2, before the winners from the vote are announced on stage.
Profile and prizes
Aside from editorial coverage and the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch will also reward the top developers with a range or bespoke Indie Prizes which allow the recipients access to a range of Steel Media's advertorial and consultancy services.
The top 5 developers will also win expo space for the second day of the show, and the top 3 will all be interviewed by PocketGamer.Biz too.
REGISTER FOR THE PITCH
To register for The Very Big Indie Pitch at Pocket Gamer Connects Helsinki 2018 then simply head over to our REGISTRATION PAGE and register your details.
Entries need to be in by Monday May 7th 2018 (but the earlier, the better as space is limited) and if you get the nod we’ll be in touch with all the details (including your TWO FREE passes to Pocket Gamer Connects San Francisco). Note: Non-shortlisted entries do qualify for a discounted PGC San Francisco ticket.
We'll get in touch with you nearer the time to confirm whether you have received a place on the pitch.
Oh and if you're not sure what to expect, then you can check out all the epicness from last year's Very Big Indie Pitch at Pocket Gamer Connects San Francisco.
Judges & Schedule
To Be Announced Soon.......
Questions & Judging
Any questions, or if you think you have what it take to judge, then please contact Simon Aubrey Drake via: simon.drake[at]steelmedia.co.uk
Finally, for those developers working on a PC title, then we will also be hosting our PC indie developer compeition, The PC Indie Pitch as Pocket Gamer Connects San Francisco 2018.
Westfield San Francisco Centre, Level 4
845 Market Street
United States of America
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