Event
http://www.pocketgamer.biz/events/1312/gdc-2019/
GDC 2019
San Francisco, USA
Date & Times: |
Monday, March 18th - 22nd 2019 12am to 11pm |
Location: | San Francisco, United States of America |
Region: | North America |
Expected Size: | 10,000 - 50,000 |
Ticket Cost: | 1,000 USD |
Target Audience: | C-Level, Creatives, Developers, Indie Developers, Media, Publishers, Technical teams, Tool Providers |
Event Type: | Conference |
Featured Platforms: | Android, Augmented Reality, Console, iOS, PC, Steam, Virtual Reality, Wearables, Windows |
The Game Developers Conference is one of the largest games industry events for professionals in the world.
The event offers over 500 lectures, panels, tutorials and roundtable discussions, and an opportunity to network with your peers across the industry’s various sectors.
There’s also the GDC expo that showcases all the latest development tools, platforms and services to help you make and support your games. The conference also hosts the annual Game Developers Choice Awards, peer-recognised accolades for the hard work professionals in the industry perform all year round.
In 2018, the event saw a record attendance of 28,000 industry professionals at San Francisco’s Moscone Convention Center from March 19-23. GDC and VRDC will be returning to the Moscone Convention Center on Monday, March 18 to Friday, March 22, 2019. The call for submissions for GDC 2019 will open this summer.

Venue
The Moscone Center
747 Howard Street
San Francisco
94103
California
United States of America
More Information
Find out more information on GDC 2019

GDC 2019: ARM launches Android analysis tools via ARM Mobile Studio
Studio’s starter edition is available to download for free now

GDC 2019: Epic offers Online Services powering Fortnite to all developers for free
Available for developers working on any platform, store or engine

GDC 2019: Nindies Showcase reveals Cuphead, Blaster Master sequel and Zelda spinoff

GDC 2019: Google advises a 25 megabit internet connection for Stadia
Phil Harrison also revealed that the Stadia system will adjust its output based on your bandwidth.

GDC 2019: Music is going to be more important as mobile games get more immersive, Laced and Cord chief says

GDC 2019: Angry Birds’ first AR outing is hitting Apple devices later this Spring
Angry Birds: Isle of Pigs will also hit two more VR platforms in the immediate future

GDC 2019: YouTube head of gaming Ryan Wyatt and YouTuber MatPat discusses Google Stadia creator experience
YouTube's Ryan Wyatt and YouTuber MatPat took to the stage during Google's GDC reveal

GDC 2019: Danny Bilson named new director of USC Games program
Succeeds award-winning game designer Tracy Fullerton who oversaw the program from 2014 to 2018

GDC 2019: Unity partners with Tencent to help bring more developers games to China
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