The Very Big Indie Pitch @ PG Connects
|Date & Times:||
Monday, June 16th - 17th 2014
1:30pm to 6pm
|Expected Size:||100 – 250|
|Target Audience:||C-Level, Creatives, Developers, Indie Developers, Marketing, Recruitment|
|Featured Platforms:||Android, Handheld Console, iOS, Windows Phone|
Following the success of our Big Indie Pitches, we’re bringing the second round of our even bigger and better version to the PG Connects schedule.
The Very Big Indie Pitch will be exactly what it says on the tin: a mammoth developer pitching competition open to all types of independent developers, wherever they are.
New, extended format
Kicking off with a preliminary round of submissions in November and December to identify the best talent (and allow overseas developers a chance to be shortlisted), we’ll then progress to the face-to-face pitch on Monday 16th June.
As usual this means gathering a host of Europe’s leading mobile game journalists in one room, together with partner sponsors from the publishing and middleware room, and then allowing the devs 5 minutes to pitch to each journalist table in a ‘speed dating’ style.
Once all the developers have pitched, the journos confer and pick the winners to help celebrate the best indie developers from across the world.
Profile and prizes
Aside from the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch will also reward the top developers with a share of a promotional prize package worth thousands of dollars.
To pitch your game on the Very Big Indie Pitch, head over to the Pocket Gamer Business Network to register your game with us. We'll get in touch with you nearer the time to confirm whether you have received a place on the pitch.
Pikku Satamakatu 3-5
Find out more information on The Very Big Indie Pitch @ PG Connects
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