Big Indie Pitch @ Develop 2016 with Amazon Appstore & Chillingo
|Date & Times:||
Tuesday, July 12th - 12th 2016
7pm to 11pm
|Location:||Brighton, United Kingdom|
|Expected Size:||100 – 250|
|Target Audience:||Developers, Indie Developers, Creatives, Publishers, Media|
|Featured Platforms:||iOS, Android, Windows Phone, Handheld Console, Wearables, Virtual Reality, Augmented Reality|
Summertime is almost upon us, which means that we’re all due a trip to the beach. And in particular, we’ll be heading down to Brighton beach in July for a special Big Indie Pitch just in time for Develop Conference.
Taking place on the 12th July at VOLKS (please note venue change, by the Brighton pier), we’ll be serving up a Big Indie Pitch for your enjoyment with our lovely friends at Amazon Appstore & Chillingo!
What? How? Who?
How it’ll work couldn’t be simpler. We’re inviting indie developers of all shapes and sizes along to pitch their games to our teams of tame journalists.
Twenty teams will run the gauntlet, giving their all in quickfire four-minute pitches to demonstrate that their title is worth of the Big Indie Pitch crown and coverage in the mobile games media.
If you fancy the chance of winning the Big Indie Pitch (or coming along to spectate and show your support), getting signed up couldn’t be easier.
If you want to submit a game for judging, head over HERE to get your game signed up. We'll then review the entries and inform the finalists regarding their inclusion.
So why not pack your bucket and spade and come join us at the Big Indie Pitch in Brighton – we’d love to see you there.
All submissions will be notified if they are successful in their application to pitch at the event. Please note that all entrants must be able to attend the event and Steel Media will not cover cover costs associated with getting to the event.
***Please note you can submit any mobile, VR, handheld, or wearable game even if it is not fully completed.***
6:30pm - Doors Open & Pitchers registration
7.00pm - Welcome and Pitching starts
9.30pm - Pitching ends and winner announced!
Onwards - Networking!
Bijal Nagrashna, Development Manager Amazon Appstore
Mario Vivani, Technology Evangelist
Stephen Hay, Marketing Manager Chillingo
Oscar Clark, Unity Evangelist
Colin McDonald, Channel Four
Dave Bradley, Editorial Operations Manager, Pocket Gamer Biz
Chris Lowthorpe, Indie Evangelist
Glen Fox, Deputy Editor at Pocket Gamer
Simon Drake, Business Development, Steel Media
Miikka Luotio, Developer Relations Manager, flaregames GmbH
Ian Goodall, Managing Director, Aardvark Swift
Tom Regan, Account Executive Indigo Pearl
The Amazon Appstore allows developers to distribute and sell their Android and HTML5 web apps to millions of customers in 236 countries and territorie. It is available on a multitude of devices, and is pre-loaded on Android phones on select carriers in the US and Europe. And now the Amazon Appstore has over 500,000 apps globally.
It’s easy to get started. You can test your app in under a minute and we’ve seen that most Android apps just work on Amazon devices, with no additional development required. Developers can get started in minutes from our developer portal.
Chillingo, a subsidiary of Electronic Arts, is a leading mobile games publisher with numerous award-winning hits around the world including Angry Birds, Cut the Rope, Iron Force, Perfect Kick, Catapult King, Pixel People and countless others. The company publishes games for iOS and Android platforms. For more information about the company and its games, please visit www.chillingo.com.
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