The Big Indie Pitch @ Gamescom 2017
|Date & Times:||
Tuesday, August 22nd - 22nd 2017
5pm to 7pm
|Expected Size:||100 – 250|
|Target Audience:||Developers, Indie Developers, Creatives, Recruitment, Consumers, Students, Investors, Publishers, YouTubers / Streamers|
|Featured Platforms:||iOS, Android, Windows Phone, Handheld Console, Wearables, Virtual Reality, Augmented Reality|
The Big Indie Pitch is returning to Gamescom. So, come join us for networking and pitching, as we once again put the spotlight on some of the world's best indie developers.
The unique speed dating format gives each developer four minutes with each panel of experts, meaning entrants will get real feedback from the event. The winner will also get editorial coverage in Pocket Gamer, AppSpy and beyond, making this a great chance to get you, your studio and your game played by the world, alongside potentially winning a share of a Steel Media marketing package worth a massive $5,500.
What? How? Who?
How it’ll work couldn’t be simpler. We’re inviting indie developers of all shapes and sizes along to pitch their games to our teams of tame journalists.
Over twenty teams will run the gauntlet, giving their all in quickfire four-minute pitches to demonstrate that their title is worth of the Big Indie Pitch crown, and coverage in the mobile games media.
5.00pm - Indie developers check in
5.45pm - Welcome and intro Simon Drake, Developer Relations Manager, Pocket Gamer & iDreamSky
6.00pm - Pitching begins
8.30pm Pitching ends and winner announced
More drinks and networking
Oscar Clark, Unity
Dave Bradley,Pocket Gamer.Biz
Harry Slater,Pocket Gamer
Jupiter Hadley, YouTube IndieGameJams.com
Marianne Kräuter, BeyondPixels.at/BeyondPixels.de
Dann Sullivan, Big Boss Battle Editor
Mike Fei, iDreamSky
Quang Nguyen, Asobi Tech
If you fancy the chance of winning the Big Indie Pitch (or coming along to spectate and show your support), getting signed up couldn’t be easier.
You can register your game HERE.
We'll then review the entries and inform the finalists regarding their inclusion.
All submissions will be notified if they are successful in their application to pitch at the event. Please note that all entrants must be able to attend the event and Steel Media will not cover cover costs associated with getting to the event.
Deadline for submissions is August 16th (although the sooner the better as places are limited). All approved pitchers will be emailed confirmation closer to the event.
The event is completely FREE so sign up as a developer to let us know you're coming, BUT be sure to sign up/come early as space is limited.
If you don't get into the competition, you are of course more than welcome to still come along, grab a drink, and check out the competition.
Oh and if you're not sure what to expect, then you can check out all the epicness from last year's Big Indie Pitch @ Gamescom 2017.
Any questions then please contact the Big Indie Pitch lead Simon Aubrey Drake at: firstname.lastname@example.org
Hyatt Regency Cologne Hotel
Meet us at The Big Indie Pitch @ Gamescom 2017
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