Nintendo has always enjoyed a different aura of nostalgia to its platform development counterparts.
For us, anyway, it comes from the developer’s ability to innovate and provide something different than that on offer.
From Mario to Link, rarely have characters stood the test of time so well and consoles like the Wii and Switch hold a sense of charm that’s difficult not to admire.
Catching up with rivals
Yet where its games can stand the test of time and the company often innovates with hardware, it can often be slow to adopt new tech and business models.
As such, Nintendo’s decision to launch an online subscription-based service is as peculiar as it is interesting.
The likes of Microsoft and Sony have been hashing out the more delicate details of what a reasonable subscription model looks like for years, which makes Nintendo somewhat late to the party.
With the service's official launch today and a good year of chatter behind it, we've delved into the features of Nintendo’s maiden voyage into the choppy waters of the subscription-based online service to see what it gets right and what it gets wrong.
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