Welcome to PocketGamer.biz's weekly rundown of the stories clocking up the hits, picking up the click-throughs and generally keeping the advertisers happy by serving up page views.
Or, if you'd prefer, the top five stories currently dominating our readers' attention.
Each week, we'll be counting down the biggest news from the previous seven days, giving just a glimpse of the industry's big issues, from five to one.
Pocket God hits 4.5 million downloads on iOS as IAPs top 1 millionMore than two and a half years since launch, Bolt Creative revealed that Pocket God's total downloads on iOS had surpassed 4.5 million.
What's more, the studio claimed players has also totted up more than 1 million in-app purchases to date.
Click here to read more.
Social mobile Storm8 hits 200 million downloads across iPhone and AndroidIn a week dominated by download announcements, social mobile studio Storm8 revealed its own tally across iOS and Android has surpassed 200 million.
It's a level of success the company claimed is "unparalleled in mobile gaming", with Storm8 also reporting that it's enjoyed its first 'million dollar day' as a result of a promo push.
Click here to read more.
Sony to lose money on every PS Vita sold, but looking to turn profit within 3 yearsAt the end of a week where PS Vita caught the attention of the press with its $249 price point, thoughts soon turned to how Sony plans to make a profit out of the high-tech handheld.
In turn, SCE CEO Kaz Hirai claimed that, while Sony will initially make a loss on each unit sold, it plans to turn a profit within three years post launch, selling more than the PSP's 70 million units in the process.
Click here to read more.
Gameloft hits 200 million downloads on iOS, plans 20 fresh releases before end of 2011Yet more sales news, with publishing giant Gameloft announcing that it had passed 200 million downloads on the App Store alone.
Gameloft claimed the landmark figure owes much to the success of the firm's core franchises N.O.V.A., Asphalt, Modern Combat and Let's Golf.
Click here to read more.
E3 2011: appMobi's DirectCanvas promises to speed up HTML5 rendering by 500%Proving most popular throughout the course of the week was appMobi's claim to be able to speed up HTML5 rendering by 500 percent with its DirectCanvas technology.
It's a leap appMobi said will free up studios to create a more diverse range of games across smartphone formats.
Click here to read more.
And there's even more
Also proving popular last week was our summary of the nine things that caught our attention during Apple's WWDC 2011 blitz, and our take on why PS Vita will have enough muscle to take on the assault from smartphones.
Until next week, Pocket Gamer pickers.
Hot Five
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
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