Hot Five

Hot Five: Paid games dominate GotY awards, Heroes of Dragon Age analysed, and a Charticle Gameloft special

Last week's top stories

Hot Five: Paid games dominate GotY awards, Heroes of Dragon Age analysed, and a Charticle Gameloft special

Welcome to PocketGamer.biz's weekly rundown of the stories clocking up the hits, picking up the click-throughs and generally keeping the advertisers happy by serving up page views.

Or, if you'd prefer, these are the top five stories that are currently dominating our readers' eyeballs and little grey cells.

Each week, we'll be counting down our biggest news stories from the previous seven days, giving a glimpse of what our readership considered the industry's big issues, from five to one.


Chart of the Week: 63% of lifetime IAP spend happens on day-one

There was a surprising conclusion from Playnomics' Player Engagement Study for Q3 2013.

It found that 63.4 percent of a mobile player's lifetime spend was spent on day-one. This compared with only 10.4 percent for web gamers.

It's a finding that seems to go against the perceived wisdom which suggests that players don't start spending until they've been playing a game for days, or even weeks.

No doubt, there will be more research trying to pin down such behaviour in 2014.


F2P games sidelined as Ridiculous Fishing and Badland win Apple's 2013 accolades

The end of the year is the time for giving - giving awards.

And when it comes to mobile games, nothing is more important or lucrative than sitting proudly with a big App Store banner for your Game of the Year.

On iPhone, Apple's Game of the Year was Vlambeer's Ridiculous Fishing and while Frogmind got the GotY award on iPad for Badland.

As Keith noted, both games were paid, as were all the six indie releases highlighted in the UK, with the only free-to-play game to get the nod being EA's much maligned Plants vs. Zombies 2 - listed as a runner up.


The Room, Ridiculous Fishing and Badland up for Satellite Awards

Continuing the end of term feeling, the International Press Academy's Satellite Awards announced its short list.

When it comes to mobile games, Vlambeer's Ridiculous Fishing, is competing alongside Fireproof's The Room and Frogmind's Badland.

Other titles up for a shot of fame include Rodeo Games' Warhammer Quest and the iOS version of Firaxis Games' XCOM: Enemy Unknown.

Interestingly, all are paid games.

Monetizer: Heroes of Dragon Age

Bioware's Dragon Age RPG has been a PC/console hit, but how to bring it to mobile?

That was the challenge for internal studio Capital Games, which has gone with a card-battler-inspired game. It combines this with a hero-focused five character squad mechanic.

But perhaps what's most impressive are the 3D graphics, general presentation and user experience.

As for the conclusions of our Monetizer column, we found the game to follow industry norms, with a sub-100 Monetizer ranking, a 1.4 Discount Currency ratio and a Success ranking of over 0.01 (our benchmark for a commercial success).


The Charticle: A Gameloft special

App intelligence outfit App Annie released its figures for November 2013, showing that Gameloft continues to gain success in terms of the number of free downloads it's generated - both on iOS and Android.

That was the starting point for Charticle Special to point out that while Despicable Me: Minion Rush and Asphalt 8: Airborne have converted their many downloads into revenue, that's not always the case.

Indeed, Thor: The Dark World and GT Racing 2 have been commercial flops.

 

Tags:
Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.