One billion downloads is a lot for anybody, but for Miniclip, that's just how many downloads they have from all their hit mobile games combined.
We wanted to find out how they did it, and so did our readers, which is why it was the most read article on the site during last week.
In second place is the news that Ubisoft has been wondering how to make Switch games more appealing to mobile players, particularly in terms of session length.
Titans, knights, and trends
Third up is our interview with NaturalMotion CEO Torsten Reil, which covers why Dawn of Titans took so long to launch worldwide, and what it could mean for the company.
And finally, Flaregames explains how it managed to double monetisation revenue for Nonstop Knight, and we take a look at the Apple App Store trends for November 2016.
Click the link below to find out more about the articles that caught our reader's attention during last week.
Click here to view the list »