2016 was another busy year for both us and the mobile games industry overall, so we thought we'd take a look back on what stories caught our reader's attention across the year as a whole.
Leading the way is the story of how one man developed a Color Switch, a huge indie title at the start of the year, with codeless development tool Buildbox.
Second is regular columnist Torulf Jernstrom asking the question that was on everyone's lips after just a few months of Clash Royale's launch - why was it already running out of steam?
Snakes and trends
Third up is the beginning of our retrospective on the history of mobile gaming, starting with a tiny but addictive title that killed many an hour on the old Nokia phones - Snake.
And finally, we debated whether Machine Zone was actually worth $9 billion in a world before Supercell's $8.6 billion acquisition, and Dmitry Terekhin identified the seven trends that were going to make you rich in 2016.
Click the link below to find out more about the stories that caught our readers' eye across the entirety of 2016.
Click here to view the list »