Space Ape Games new racer/ shooter title Fastlane certainly isn't waiting around judging by its numbers.
Fastlane was developed in just six months and by eight people to boot. It has also grown from 170,000 to 700,000 DAU in four months and hit 16 million in downloads in that time.
In our most popular article of the week, Space Ape Games head of growth Nicolas Boulay went into detail to explain how holistic experimentations on ad monetisation amplified with smart UA helped rev up success.
PUBG revenue, Hill Climb Racing reaches one billion downloads and Harry Potter Hogwarts Mystery
Second on our Hot Five was the news that in-app purchases are coming to Facebook Instant Games as the social media giant continues its push to make the platform all inclusive.
Elsewhere, Tencent's PUBG Mobile's first week revenues on iOS were only a fifth of Fortnite's when only countries where both were released are considered.
Also on our Hot Five was the news that Fingersoft's Hill Climb Racing franchise rolled past one billion downloads, and our IAP Inspector looks at how Harry Potter: Hogwarts Mystery monetises.
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