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Sep 15th, 2014
Zynga appoints new GM, why Unity shouldn't sell just yet, and does BioShock sink or swim on iPad?
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Sep 8th, 2014
Korea shuts down Facebook gaming, the making of Modern Combat 5 and Temple Run goes VR
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Sep 1st, 2014
The reason for Finland's success, 5 learnings from Unite 2014, and where Godus found its followers
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Aug 18th, 2014
Chinese devs focused on the global market, Rami Ismail talks the perfect pitch, and King goes core
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Aug 11th, 2014
Chillingo on the evolution of publishing, artist files Angry Birds lawsuit, and 8 trends shaping the Chinese market
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Aug 4th, 2014
Why you don't need success to be successful, is the EC's F2P clampdown a farce, and should Apple's iPad sales dip cause concern?
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Jul 28th, 2014
Kim Kardashian boosts Glu, 8 essential advertising lessons, and did Angry Birds Epic find fortune on the App Store?
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Jul 21st, 2014
Lessons from Develop in Brighton, the making of Clash of Clans, and why YouTubers won't wipe out 'traditional' games journalism
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Jul 7th, 2014
Is toxic F2P attitude holding the UK back, how to optimise your IAPs, and why the ASA was wrong to punish EA
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Jun 30th, 2014
Mobile games lack innovation says Ubisoft, Finnish startup bags ex-Rovio exec and Flappy Bird creator talks up next "big game"
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Jun 23rd, 2014