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HOT FIVE
Jun 2nd, 2014
Why App Store promotion isn't always a blessing, the making of Hearthstone, and can Thomas Was Alone hit the top?
HOT FIVE
May 26th, 2014
The making of Angry Birds Go, rebooting the App Store discovery system, and an Oxford professor calls out Supercell
HOT FIVE
May 19th, 2014
Devs on the brink of murder, the truth behind loading times, and the sexual dilemma facing Candy Crush players
HOT FIVE
May 12th, 2014
Family Guy's quest for cash, Windows Phone outsells iOS, and why Rovio's new publishing label is a 'magical place'
HOT FIVE
May 5th, 2014
Former Supercell man aims to fire up F2P, how to win at Hearthstone, and the indie who couldn't afford to be indie
HOT FIVE
Apr 28th, 2014
Supercell called out at F2P conference, the making of Monument Valley, and does Family Guy deserve your cash?
HOT FIVE
Apr 21st, 2014
How indies can handle PR, why the industry owes a debt to homosexuals, and is the great crowdfunding crash nigh?
HOT FIVE
Apr 14th, 2014
Backflip heralds return of the publisher, we put Finland in focus, and the issue of gay people in games
HOT FIVE
Apr 7th, 2014
Flappy Bird gets a 'sequel', Boom Beach fires its first shots, and is Candy Crush Saga causing obesity?
HOT FIVE
Mar 29th, 2014
The making of Disco Zoo, looking back at GDC, and are mobile devs leaving mobile en masse?
HOT FIVE
Mar 24th, 2014
Top 50 Developers, 3 guys making BioShock in a garage, and the power of FUUU
HOT FIVE
Mar 20th, 2014
Kabam buys Phoenix Age, iOS 7.1 highlights IAPs, and 10 developers reshaping the industry
HOT FIVE
Mar 17th, 2014