Interview

Why Rami Ismail is against the current implementation of F2P

Why Rami Ismail is against the current implementation of F2P

At Pocket Gamer Connects London 2015, AppSpy's Peter Willington spoke to Vlambeer's Rami Ismail about its new game Nuclear Throne.

It's a topdown Rogue-like about mutants - a "really fast action game" says Ismail - that's procedural generated and coming to PC, console and Vita.

More generally, however, Willington was keen to get Ismail's opinion on the F2P model that currently dominates the mobile gaming ecosystem.

"I'm not against F2P. I'm against the current implementation of F2P," Ismail said.

"Exploitative is not a word that I think is over-reaching."

Borked for dollars

The reason was he thought the current implementation "goes against what I think are the fundamentals of video games."

Notably is the notion that in many F2P games, people can pay money not to play part of games.

"You're not giving players the optimal version of your game," Ismail said.

You can see all our Pocket Gamer Connects London 2015 footage here.


Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.

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Andreas Vasen CEO at Machineworks
It is a free world. F2P games are free. :). If a player doesn't like one - he/she will download the next one. There is no gun to anyone's head. Shall choice be the decision maker of what is perceived as "optimal".