Interview

How to get a job at Montreal mobile games studio Ludia

HR Director Kim Parkinson shares insights

How to get a job at Montreal mobile games studio Ludia

From Jurassic Park to Where's Waldo, Montreal studio Ludia has long been bringing much-loved IP to mobile platforms.

And it's continuing to strike new deals and launch new titles all the time, with Battlestar Galactica: Squadrons and Underworld: Blood Wars both launching at the end of 2016.

Ludia is showing no signs of slowing either, as it's currently hiring for a number of positions at its Montreal headquarters - from Lead Game Designer to Javascript Programmer.

As such, PocketGamer.biz reached out to HR Director Kim Parkinson to find out what she looks for in candidates, Ludia's company culture and tips for breaking into the industry.

PocketGamer.biz: Could you give us some background on Ludia and what you do/are currently working on?

Kim Parkinson: Ludia is a Montreal-based video game company specialising in developing mobile games based on world-recognised brands.

Some of our biggest successes to date include Jurassic World: The Game, Teenage Mutant Ninja Turtles: Legends, Dragons: Rise of Berk and Family Feud 2 & Friends just to name a few.

These days, we are working on expanding our catalogue and venturing into new genres with exciting new games on the way.

What specific areas/disciplines are you currently hiring in?

We're interested in talented people, period.

From game designers to game programmers, tool developers to UI artists, you name it.

Our teams are relatively small so there's a real opportunity to make an impact on the final product, no matter the role. Everyone has a say.

As you're overseeing recruitment at Ludia, what do you look for in candidates?

The right fit with our culture is really important.

Technical skill is a must but equally important are qualities like adaptability.
Kim Parkinson

We want to make sure we're hiring highly motivated and driven people.

Technical skill is a must but equally important are qualities like adaptability, humility and strong collaboration skills.

Why do you think Ludia/Montreal is a good place to work? How will you be trying to encourage a strong company culture?

Ludia really cares about it's employees. From our work-life balance to our perks, we really have an environment that allows people to grow on a personal and professional level.

We just happen to also be located in Montreal... the best city in the world!

Room for some downtime at the Ludia HQ

Montreal is a hub for video game development. On an international level, the city is known for its talent, its training programs and the quality of its workforce.

We're proud to be a part of this industry and to contribute to its growth.

What advice would you have for someone trying to get into the games industry?

A great way to make yourself attractive to potential employers is to gain experience in games by working on personal projects.

We love it when candidates are so passionate about games that they create their own in their spare time or participate in game jams.

Other than that, getting out there and networking is a must! Industry and community events are perfect for meeting like-minded people and many companies rely heavily on employee referrals for recruiting.

You can view all current vacancies at Ludia on its careers page.

Features Editor

Matt is really bad at playing games, but hopefully a little better at writing about them. He's Features Editor for PocketGamer.biz, and has also written for lesser publications such as IGN, VICE, and Paste Magazine.