Interview

Speaker Spotlight: Rusto CEO Sako Salovaara on mobile trends

Speaker Spotlight: Rusto CEO Sako Salovaara on mobile trends

Pocket Gamer Connects London 2019 will take place on January 21st to 22nd. To give you a taste of what to expect, we'll regularly be publishing interviews with the speakers at the show.

For more details on PGC London and to book a ticket, head to the website here.

In today's Speaker Spotlight we're talking to Rusto CEO Sako Salovaara. Having been working on games since 2009, Salovaara started Rusto in 2011 and has been on that rollercoaster ever since.

With a history of making games for a variety of different platforms without a massive success story, Rusto is finding its place as a multi-platform mobile and console developer.

At PGC London, Salovaara will be presenting a talk entitled: 'Developing for console and mobile in parallel and the different challenges between platforms'.

PocketGamer.biz: Could you tell us a bit about the company?

Sako Salovaara: Currently we are supporting Drunk-Fu: Wasted Masters and porting it to new platforms and expanding on the concept with a team of four people.

What does your role entail?

Running the day to day operations of the company, design and production. Being a small company means a lot of overlap with other developers.

Why did you want to work in the games industry?

It seemed like a good creative environment without too many limitations or traditions to hold me down. The flat hierarchy was also a big plus.

What advice would you give to anyone looking to get into it?

Learn by doing and work for someone else first before taking a personal financial risk.

What are your thoughts on the industry in the last 12 months?

It's good that some regulations are coming to the free-to-play industry to curtail their harmful gambling aspects. I'd wish the industry could be self-regulating, but that doesn't seem to be happening so it's good somebody is stepping in.

What major trends do you predict in the next 12 months?

More hardcore games companies really starting to invest into mobile following the success of Playerunknown's Battlegrounds and Fortnite.

I think we can expect more announcements like Diablo Immortal. I'm also hoping virtual reality will hit the mainstream. I'd love to make some VR games.

How has the games industry changed since you first started?

F2P and mobile have really broken through to the mainstream. VR is really interesting and I think the whole gamification of society is starting to catch wind. Games are now almost everywhere you look.

Which part of the Connects event are you most looking forward to and why?

Meeting old friends and new people. It's always a pleasure to meet new industry people.

Find out more about Pocket Gamer Connects London 2019 on the website.


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