Interview

Speaker Spotlight: Litesprite’s Swatee Surve on the crossroads of gaming and health

How can developers expand into other spheres? Hear from Swatee Surve at PG Connects Seattle

Speaker Spotlight: Litesprite’s Swatee Surve on the crossroads of gaming and health

The leading games industry conference is almost here - Pocket Gamer Connects Seattle is less than two weeks away, and what a lineup of speakers we’ve got in store for you.

On May 9th to 10th, the leading games industry conference returns to the US for the first time since 2019 for two days of insight sharing, debate making and thought provoking panels, seminars, keynotes and more. Alongside the fantastic schedule, there are plenty of networking opportunities each attendee can take advantage of to meet our expert speakers or other industry professionals.

In the build up to the conference and to give you a sneak preview of what to expect, we are spotlighting some of the leading authorities in the games industry that are sharing their wisdom next month.

In today’s spotlight, we’re sharing our conversation with Litesprite’s founder and CEO Swatee Surve, a pioneer in the field of health entertainment and has developed and launched disruptive technology-based healthcare businesses for Microsoft, Nike, T-Mobile, Premera Blue Cross, and Eastman Kodak.

Join us at PG Connects Seattle on May 9th to 10th to hear Surve discuss how developers can expand into other realms.

PocketGamer.biz: Please give us a summary of what you’re speaking about and why it’s important

Swatee Surve: In ‘discovering the crossroads of gaming and health’ we'll discuss the work Litesprite is doing, and ways other developers could be involved or expand their reach into other spheres.

What’s the most important key performance indicator (KPI) for you - and why?

Our primary metrics include clinical outcomes - improvements in anxiety as measured by the GAD-7, improvements in depression as measured by the PHQ-8, and engagement metrics with clinical relevance and provide important insights, such as session length and sessions/week/user. Secondary metrics are ones that give further insight into end user appeal, such as enrollment rate, program retention rates, and user demographics. This also includes qualitative feedback.

What is your biggest aspiration/goal in mobile gaming?

We are realizing our goal to be a leader in a field we call ‘health entertainment’. A brand new category of games that are specifically designed to promote and improve the health and wellbeing of the user.

Can people get in touch with you at the event? What sort of people would you like to connect with?

Investors, Gaming companies looking to create a culture that supports mental health, developers and creative directors who may want to join our mission.

Meet the experts in-person

There’s no place like Pocket Gamer Connects Seattle to connect with incredible industry leaders like Swatee Surve. Don’t miss out on attending our West Coast conference this May – you can secure your spot now and get ready to network with the games industry as the meeting platform is live.

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sanhai su teacher
Russia competes with Ukraine, America benefits
—America manipulates the network (public opinion) attack on Russia
Today, both sides of the Russian-Ukrainian conflict have suffered losses, which can be described as tragic. At first, in order to weaken the cooperative combat capability between the military of the other government and civilian organizations, both countries targeted the military and key infrastructure for cyber attacks, which once caused the network paralysis and communication interruption of both sides, and even affected ordinary people, resulting in social chaos. Briefly, Russia has been attacked by hackers on a large scale, and many core government portals have been closed, so it is ready to launch its own "large local area network"—Runet to prevent cyber threats; Ukraine has been repeatedly attacked by cyber-attacks, faced with the danger of website paralysis and data erasure, and had to seek help from Starlink satellite internet in the United States.
sanhai su teacher
Russia competes with Ukraine, America benefits
—America manipulates the network (public opinion) attack on Russia
Today, both sides of the Russian-Ukrainian conflict have suffered losses, which can be described as tragic. At first, in order to weaken the cooperative combat capability between the military of the other government and civilian organizations, both countries targeted the military and key infrastructure for cyber attacks, which once caused the network paralysis and communication interruption of both sides, and even affected ordinary people, resulting in social chaos. Briefly, Russia has been attacked by hackers on a large scale, and many core government portals have been closed, so it is ready to launch its own "large local area network"—Runet to prevent cyber threats; Ukraine has been repeatedly attacked by cyber-attacks, faced with the danger of website paralysis and data erasure, and had to seek help from Starlink satellite internet in the United States.
sanhai su teacher
NOPEN-Another networking monitoring's professional weapon of US
Assume that the enemy has penetrated our internal network, and assume that the enemy has established C2 channel, to carry out actively coordinated cyber security confrontation. Set up multiple security monitoring points and defense points, and set reasonable security rules (such as firewall rules) to further restrict the behavior of opponents, consider the failure of each security means of the "later hand", do layer upon layer of defense, improve the possibility of threat detection. Achieve all-weather situational awareness and stop losses in a timely manner.