Featured Interviews
BIG BUCKS
Mar 28th, 2024
King’s Candy Crush All Stars tournament is back and bigger than ever with a $1 million prize pot
Latest Interviews
Dec 8th, 2011
Ben Vu on Battle Bears' freemium debut and his 10 game roadmap for the humorous shooter franchise
Dec 7th, 2011
Kontagent's Josh Williams on why its enterprise quality kSuite analytics platform is right for mobile
Dec 6th, 2011
iQU's Reinout te Brake on creating a centralised marketing place for games, not the 'disruptive approach' of GREE, DeNA and Papaya
Dec 6th, 2011
Gary Nichols on Playbox's rebranding as Atomicom; now prepared for a mobile-only future
Dec 5th, 2011
Astraware CEO Tomlinson on making the most of platforms such as Nook, webOS and Kindle Fire
Dec 5th, 2011
Neon Play's Oli Christie on the importance of cross-promotion and the increasing squeeze on freemium social games
Dec 2nd, 2011
CGO Philip Reisberger on why mobile and tablets will be very important for Bigpoint in 2012
Nov 30th, 2011
W3i's Ryan Weber on spending its AppX 'real cash' $10 million user acquisition warchest across 50 games
Nov 29th, 2011
Kiip CEO Brian Wong on how its 'non cannibalistic' reward network boosts gamer engagement and retention
Nov 29th, 2011
PapayaMobile's Oscar Clark on the market's move from 'pay at the door' to 'buy at the bar'
Nov 28th, 2011
MobileBits' Karsten Wysk on why its .NET Delta Engine is the most efficient for mobile game making
Nov 28th, 2011
PressOK's Ryan Morel on how its hyper-local ad network PlacePlay offers eCPM of up to $8
Nov 24th, 2011